Try to come up with an unused video game environment

No:
Under water regions
Forest Regions
Desert Regions
Arctic Regions
Volcanic Regions
Space/Spaceship Regions
Surrealist Regions
Cityscape Regions
Village Regions
Apocolpytic Regions

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abyss

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I was thinking junkyard but yeh that works

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what about heaven

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steppe niggas represent

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Name a single game that has an anime convention level. You unironically can't.

falls under cityscape

Small town anime convention.

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falls under village

Towns are larger than villages, retard.

Latvia

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For best results, simply mix two uncommon archetypes

Abandoned carnival? It's around
Giant cheese fondue? Rare, but it exists

Carnival that was abandoned because it's sinking into a giant cheese fondue? Definitely not.
>mixtures don't co-
Shut up, nerd.

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dark souls

multiple games depending on the depiction

FFXIV

multiple

looks like that one rope room from fatal frame

North Korean Holding Cell Awaiting Public Execution For Spying

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I choose Apocalyptic

>dark souls
Fuck good call

Surface of Venus

Oil Rig

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Valley

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I guess this doesn't count?
Closest game I've seen to this environment design is the beginning of ECHO

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>a mystery game
>you're trapped inside a house
>you try to look outside the windows, there's nothing there, only darkness
>you start at your room, and there's freedom to explore the whole house
>there are obscure hints around that lead you around the house
>as you progress solving the puzzles other rooms appear, others become inacesible
>others warp into new and different ambients, but mantaining the inner-house theme
Schizophrenia, the game.

Also, OP is a fag for banning vague terms like "surreal" or "apocalyptic" which contain a vast array of themes/aesthetics.