Why did mario rpgs die while Xenoblade continues to get new games

Alpha dream died OP

their last project was mobile game with with sony

He isn't talking just about alphadream, Paper Mario is also just a walking corpse now. Worst part is that the team used M&L as the escape goat to make PM stop being an RPG and now both series are just fucked

>hardest one
Is it? I don't remember having much trouble with it. It's kind of tedious sometimes with the switching between the adults and babies.

Only Superstar Saga and Inside Story were good. Partners, Dream Team and Paper Jam were a mix of mediocre and boring. I don't get why Nintendo staunchly refuses to make a new Paper Mario in the old turn based style. It's been like eighteen years since Thousand Year Door came out, no one would be bitching about the gameplay being recycled.

>the fag rewrote a bunch of dialogue
Reminds me of when some guy remade Ocarina of Time in Unity. People made fun of how shit it looked and how he put a grave for Etika into the game for some reason (and also Satoru Iwata was just standing around as an NPC in Kakariko), but at least these are still pretty standard cases of retardation and poor judgment calls.
What I didn't get was why they re-wrote the standard dialogue. They didn't really change the meanings of any lines, but they replaced every line of text with a paraphrase of the original, along with some added grammatical/spelling errors. Why!?? You'd have the original text open as you're remaking the game, so I don't understand why one would do that.

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SSS sprites were so fucking good

The entire M&L rpg series should've been great, but it peaked at the first one and became more and more of a neverending tutorial.