>three hour long tutorial
>cringiest and most batshit insane story
>hallway tier levels
>press triangle to awesome combat
>fuckton of grinding for drive forms
How did they go from a masterpiece like KH1 to this?
Three hour long tutorial
Kh1 was designed as an RPG/platformer hybrid with free movement, while kh2 is a hack and slash with rpg mechanics.
>3 hour long tutorial.
Sure if you suck and watch cutscenes.
>batshit insane story
>There's a bunch of soulless copies running around and you got to stop them killing everyone to get a soul
How is that batshit crazy? KH2 story is easy to understand
The Roxas intro was awesome
I love the KH games but in hindsight they're all pretty awful.
I don't get why people struggle to understand KH's story.
The games deliver it in a reasonably accessible manner, the mistakes you can make is trying to get a 45 to 2 hour summary of a 20 year on going story, where the games have over 100 hours of story at least, combined.
If you struggle with KH's story, it's simply because you jumped around and didn't play the games in order and digested the story as was given.
Roxas' intro is unironically the peak of the series from a tonal and narrative perspective.
I couldn't agree more, the "looks like my summer vacation is over" line gets me everytime. The first time playing it all those years ago I felt disgusted when I had to use Sora, it felt like I made the wrong choice.
why is it that the best kh game make other kh fangirls seethe so much?