Can we atleast get a way to turn these off? Trying to run through the capitol and every 30 seconds there is an invader douche that lives to make others miserable.
Why is PVP not an opt in?
inb4 the dumb shitpost picture "days since Any Forums has complained about Elden Ring"
Don’t you have to turn summons on to get invaded? Did your stupid ass get carried?
Gabriel Ortiz
This is pretty good bait. I bet you'll get at least 300 replies.
Samuel Nguyen
What, by dashboarding or turning off the console? Doesn't that get you banned?
Lucas Adams
Combat system should be on the right. Elden Ring would be one of the best games if they would have stopped slapping on piles of shit onto the DeS combat.
Justin Reyes
>OP is malding about getting invaded while he's doing co-op because he sucks I literally never lost an invasion once. You're literally in the advantage with a co-op buddy and hunters, OP you're just bad.
Michael Reed
Yes. It's against the tos you agree to the first time you start up the game to dashboard/alt+f4. That being said, you need to have summoned a phantom to assist you or use a taunters tongue to be invaded. Basically it's a punishment for pussies wanting to play the game on easy mode or for absolute chads who want an extra challenge.
Owen Russell
Just gank them lmao. Ask your friend to bring Moonveil.
Justin Torres
>quest guidance lol lmao even
Nathan Roberts
>quest guidance Go back.
Liam James
horizon devs finding new shit to cry about
Parker Lewis
Co-op shitter, seethe more.
Ethan Nelson
don't use the furlcalling finger whateveritscalled and summon.
Ian Wilson
I agree with the horse but not with what you posted on the sides.
Evan Carter
Level design is part of quest guidance Ppl have complained about there being no plot/story or deep characters/relationships and about bosses, not fun to fight and theres no variety.
Joseph Thomas
To be slightly fair, like the souls games, there's usually very little guidance or indication of where npcs go. However it frequently goes along with your natural progression.
Jacob Morales
But I have friends... And we want to play together before the next massively overhyped AAA title comes out
Wyatt Edwards
>To be slightly fair, like the souls games, there's usually very little guidance or indication of where npcs go. However it frequently goes along with your natural progression. Thats just complaining about bad design when you have an open world and the player can go 360 degrees of directions.
game plays music for like a full minute after quitting from the main menu anyone else getting this?
Benjamin Ross
I thought I loved everything about Elden Ring. Then I reached the Haligtree level. Level 120 and holy shit the devs really regressed with the level design in this area. Sparse and hidden Sites of Grace, too many ranged enemies, melee enemies with too much poise, and narrow platforms.
Oh and there's also this one bullshit area filled with an Erdtree Avatar (SCARLET ROT variant) and several Haligtree Knights all of whom have boss-level HP, on top of those guys there are also four ballista crews firing at you with projectiles that take half your health even at 1,500 HP. It was too much even for a Quality Build Mimic Tear+10.
Before that, you have to tip toe through a branch canopy area full of boring recycled boss monsters and gank squads. But wait, there's more! How about a Scarlet Rot swamp area filled with jacked up centipede monsters where you can't run because the rot swamp is knee-deep and you're also reduced to fat in rolling? A swamp in a tree!
Aiden Butler
>story and lore
HAHAHAHA
Noah Parker
>menu system Nothing's wrong with the menu >quest guidance Have you never played Star Control
Anthony Hernandez
i get it for 10 or so seconds
Wyatt Ross
>quest guidance WHAAAA WHY IS THERE NO GIANT ARROW POINTING AT EXACTLY WHERE I SHOULD BE GOING
>quest guidance You killed elder scrolls you NIGGER
John Cooper
>Oh and there's also this one bullshit area filled with an Erdtree Avatar (SCARLET ROT variant) and several Haligtree Knights all of whom have boss-level HP, on top of those guys there are also four ballista crews firing at you with projectiles that take half your health even at 1,500 HP. It was too much even for a Quality Build Mimic Tear+10. >Before that, you have to tip toe through a branch canopy area full of boring recycled boss monsters and gank squads. But wait, there's more! How about a Scarlet Rot swamp area filled with jacked up centipede monsters where you can't run because the rot swamp is knee-deep and you're also reduced to fat in rolling? A swamp in a tree! I did that dungeon yesterday, and those two specific parts almost made me quit the game. It's like the packed everything players would hate in 20 minutes.
It's a shame because the tree city was pretty cool
Dylan Evans
You realize this is an own against shills that praise the game for having a "good story", right?
>All the important stuff is well made >All the shit journos care about is "bad" aka is not handholding enough, which is good >PCtards don't care because they can just brute force performance with their 5k builds Now if only they removed fucking EAC it will be perfect