Can we atleast get a way to turn these off...

Can we atleast get a way to turn these off? Trying to run through the capitol and every 30 seconds there is an invader douche that lives to make others miserable.

Why is PVP not an opt in?

inb4 the dumb shitpost picture "days since Any Forums has complained about Elden Ring"

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PvP *Is* an opt in.

ah yes, today the issues are menus, "quest guidance?" and multiplayer for some reason? keep coping.

lol shitter who can't pvp even needs hand held for random sidequests

You *can* opt out: don't play co-op. If you're being "invaded" during solo it's an NPC.

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Don’t you have to turn summons on to get invaded? Did your stupid ass get carried?

This is pretty good bait. I bet you'll get at least 300 replies.

What, by dashboarding or turning off the console? Doesn't that get you banned?

Combat system should be on the right.
Elden Ring would be one of the best games if they would have stopped slapping on piles of shit onto the DeS combat.

>OP is malding about getting invaded while he's doing co-op because he sucks
I literally never lost an invasion once. You're literally in the advantage with a co-op buddy and hunters, OP you're just bad.

Yes. It's against the tos you agree to the first time you start up the game to dashboard/alt+f4. That being said, you need to have summoned a phantom to assist you or use a taunters tongue to be invaded. Basically it's a punishment for pussies wanting to play the game on easy mode or for absolute chads who want an extra challenge.

Just gank them lmao. Ask your friend to bring Moonveil.

>quest guidance
lol
lmao even

>quest guidance
Go back.

horizon devs finding new shit to cry about

Co-op shitter, seethe more.

don't use the furlcalling finger whateveritscalled and summon.

I agree with the horse but not with what you posted on the sides.

Level design is part of quest guidance
Ppl have complained about there being no plot/story or deep characters/relationships and about bosses, not fun to fight and theres no variety.

To be slightly fair, like the souls games, there's usually very little guidance or indication of where npcs go. However it frequently goes along with your natural progression.

But I have friends... And we want to play together before the next massively overhyped AAA title comes out

>To be slightly fair, like the souls games, there's usually very little guidance or indication of where npcs go. However it frequently goes along with your natural progression.
Thats just complaining about bad design when you have an open world and the player can go 360 degrees of directions.

works on my machine
and i like it solid 8,5/10

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game plays music for like a full minute after quitting from the main menu
anyone else getting this?

I thought I loved everything about Elden Ring. Then I reached the Haligtree level. Level 120 and holy shit the devs really regressed with the level design in this area. Sparse and hidden Sites of Grace, too many ranged enemies, melee enemies with too much poise, and narrow platforms.

Oh and there's also this one bullshit area filled with an Erdtree Avatar (SCARLET ROT variant) and several Haligtree Knights all of whom have boss-level HP, on top of those guys there are also four ballista crews firing at you with projectiles that take half your health even at 1,500 HP. It was too much even for a Quality Build Mimic Tear+10.

Before that, you have to tip toe through a branch canopy area full of boring recycled boss monsters and gank squads. But wait, there's more! How about a Scarlet Rot swamp area filled with jacked up centipede monsters where you can't run because the rot swamp is knee-deep and you're also reduced to fat in rolling? A swamp in a tree!

>story and lore


HAHAHAHA

>menu system
Nothing's wrong with the menu
>quest guidance
Have you never played Star Control

i get it for 10 or so seconds

>quest guidance
WHAAAA WHY IS THERE NO GIANT ARROW POINTING AT EXACTLY WHERE I SHOULD BE GOING

>story and lore

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>quest guidance
You killed elder scrolls you NIGGER

>Oh and there's also this one bullshit area filled with an Erdtree Avatar (SCARLET ROT variant) and several Haligtree Knights all of whom have boss-level HP, on top of those guys there are also four ballista crews firing at you with projectiles that take half your health even at 1,500 HP. It was too much even for a Quality Build Mimic Tear+10.
>Before that, you have to tip toe through a branch canopy area full of boring recycled boss monsters and gank squads. But wait, there's more! How about a Scarlet Rot swamp area filled with jacked up centipede monsters where you can't run because the rot swamp is knee-deep and you're also reduced to fat in rolling? A swamp in a tree!
I did that dungeon yesterday, and those two specific parts almost made me quit the game.
It's like the packed everything players would hate in 20 minutes.

It's a shame because the tree city was pretty cool

You realize this is an own against shills that praise the game for having a "good story", right?

>Quest guidance

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>All the important stuff is well made
>All the shit journos care about is "bad" aka is not handholding enough, which is good
>PCtards don't care because they can just brute force performance with their 5k builds
Now if only they removed fucking EAC it will be perfect

>boss battles
>good
lol