How will Western devs learn from it's success?

Catacombs are my favorite open world.

Name a better open world.

Simple: They wont

Dude he was talking about BOTW not Elden Ring, some of you really cant into reading comprehension

eldern ring has the exact shame thing but in the form of light instead of wind. at least play the games before shitposting fucking hell

You too.. that poster was not talking about Elden Ring… read it again…

Nigga I have a full time job and I play like 2 hours every other day at most. I haven't quit

>my worthless opinion
time to go to bed child
>peaked two days ago

granted I actually believe people quit before finishing it because it's huge and a challenge some people get frustrated with, I'm impressed the numbers aren't going down

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>whataboutism
We're not talking about other games here. We're talking about Elden Ring's critical open world design flaws.

I have 100 hours in Elden Ring.
Theres 10x more self-discovery and exploration in ER than Tsushima and it shows.
The rewards for doing so are also not 300 bland headbands that gives 1.5% arrow damage when soaking wet under a moonlit sky on the third day of september