Please Help OSX compile work

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Attached: Screenshot_2022-07-06 How do I fix this OSX build (C Code, worked in 2012, same code, compiles, runs, has memory errors now[...].png (1354x2902, 538.2K)

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>pedophile and an itoddler
pottery

> >implying C has backwards compatibility
Works in Linux, Windows, and grsec-linux (mem secure), to this day.

It's not C's fault.


>>OP is a schizo retard that's shit at programming
>>he's too retarded how to compile C into a program on macOS
It compiles. It runs. Errors on strlcpy
The old binary runs the game fine: showing that apple changed the underlying compiled-in code.
>>he didn't keep up with changes to the OS in terms of security, stability, code signing, etc
Adulterating OpenBSD's strlcpy is not "securing" the system.
Doing what GRSecurity does: which is catch things at the kernel level at run time (and thus applies to all programs no matter when they were compiled and under what tooling) is how you do security (OpenBSD does similar now, as does NetBSD: KALSR). This code runs with no permission changes on Grsecurity-Linux compiled to be as mem-secure as possible. It isn't an error in the code.
>LOL

Also this is Lord Havoc and John Carmack's code. Has worked for 30 , 15 years without change.

>>pedophile and an itoddler
> pottery

I use linux.
One of you here on Any Forums asked for a new binary for the game. So I bought a mac-mini for 69 dollars so I could fufill your request.

Yet you now mock me and will not help.
The source is on the iso. In a zip file in the top level. It compiles on mac. It runs. It errors on strlcpy. I am not going to go down a rabbit hole as to how to "fix" this. The old compile from 2012 works fine: showing that it is some compiled-in-code that apple changed in the system and not a run-time problem. Nor it is a problem in the code as it is the same as the 2012 code.

YHWH explicitly allows child brides.

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See these little girls.
Russians are enjoying the Ukrainian version right now.
You think they use imacs?

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>I finally downloaded and ran your game
>When in the campaign do I get to the procedural cities and stuff?

The image tells you how

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>programming on linux
>compile on linux, windows
> Any Forums asks for an OSX Binary
> "One allready exists on the iso"
> Any Forums asks for a NEW OSX Binary
> "No: mac users are faggot trannies and their shit is all expensive and locked down, I will never compile a NEW OSX binary unless I find a mac for like 50 dollars"
> Finds a mac 8gb 2011 for 69 dollars
> same type as old 2012 working OSX binary was compiled on
> give it a shot
> 3 weeks later...
> Any Forums "U R A MAC FAGGOT!!!" "KILL PEDOPHILES" "BETTER A MILLSTONE" "JAYSUS IS THE GOD" "OVERTHREW YHWH"

Faggots.

>ITS NOT MY CODE I SWEAR
Well, if the code works on Linux and Windows, and doesn't work on Mac, then there are only two possibilities.
1. There is a bug in your code
2. There is a bug in Mac OS
You should use a tracing tool to find out where the pointer you are using is coming from, when it is freed, when it is accessed by any other threads, etc.

Dear mac user: can you please download the iso, unzip the git_repos_both zip and compile (then rename the binary to xonotic-somethingsomethisla-binary (xonotic needs ot be in the name) (sdl make file)
(make nexuiz-sdl etc)

You wanted me to do this.
I got it compiling, running (menu etc). Errors on strlcpy. Can YOU debug it. I don't know the faggotry that went on from 2012 till now in the mac-dick-chopping contest. And I don't want to know.

Just want to know the macro that "fixes" it all on macosx. I have an idea but I don't want to be going down an rabbit hole.

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