Why are Bethesda the only ones who put dungeons in their open worlds?

Its kind of crazy when you realize no one else does this. Maybe thats why their games have so much appeal

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Are there dungeons in the real world?

It's mind boggling to think that despite "open world" games being more popular now than ever, basically none of them even try to be half as ambitious as even morrowind. Looking back it, it's very clear that innovation in videogames has absolutely stangated over the last decade.

Guess I'm the crazy one, but I never liked the dungeons much. Maybe it's just the way Bethesda designs or their engine works, but they always feel like stitched-together prefab mazes rather than believable places compared to the rest of the game world. Same goes for Fallout and even New Vegas does this but not nearly as much.

Elden Ring did

As much shit as bethsoft games get here, there's a reason they are so beloved in gaming canon. They capture a magic that many developers fail to replicate.

Witcher 2 and 3 did it

Bethesda games are, in essence, dungeon crawlers where you can choose your playstyle with the ability to roleplay tacked on.

You aren’t going to enjoy Bethesda games if you don’t enjoy navigating hostile environments.

Witcher 2 wasn't an open world and Witcher 3 didn't have that many, mostly just little caves and most of its landmarks were exterior.

you're a retard