Non-woke people making moves in the movie, comics, and music industry

>non-woke people making moves in the movie, comics, and music industry
>no major "anti-woke" game to rally around since The Last Night went silent
What's up with that? Somebody get onto that. Go make that game you liked that the other ones from that series or dev screwed up.

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Stating that you despise niggers and trannies is a good way to lose sales, people with something to lose are generally unwilling to self destruct in that manner.

Furthermore, "go woke go broke" has never been an actual thing, as going woke is never about the money, it's about sending a message.

>Stating that you despise niggers and trannies is a good way to lose sales
So don't do that? Even if you actually do, just keep your mouth shut and make your games free of those people.

I don't want "anti-woke" games
I just want games without being preached to by ideologues.

So make one.

Because leftniggers will get all up in your ass about it, and unlike rightwingers, they dominate the surrounding culture.
In other words, kowtow and include them, or you're a racist or whatever and face financial consequences.

>Tim Pool making a song that reached the top 100
>Rippaverse mogging even some Marvel/DC comic in terms of sales off of fundraising
>Daily Wire making a few pretty good budget films and one of the biggest documentaries of the year
Saying it's hopeless is gay. It's an uphill battle, but not impossible.

>no major "anti-woke" game to rally around since The Last Night went silent

Domina

literally considered it.

Even made a thread once here about it. The problem is money. Who will fund it? You have to gamble on Kickstarter/Patreon. And you have to have some sort of a circle to shill to.

in b4 just make it for the love of the game:
well that's great but some of us would like to move out of our parents basement - I can get a job making decent money, or I can make a game

All niche stuff that will be written off.

For example, those documentaries are just dismissed out of hand and no one gives a shit about comics, and getting in the top 100 isn't that big of a deal. Look at what other garbage gets there.

That all said, it does nothing to change the surrounding culture and political environment.

>non-woke people making moves in the movie, comics, and music industry
examples?

It boosts sales. Going woke gets you (Strings attached) investments that you have to pay back. Not being a faggot, and giving people what they actually want helps you sell more games, obviously. Nobody likes the tranny shit. Nobody thinks they are real women.
You can't play it neutral. If you don't bend the knee they take legal action against you, perform acts of terrorism, or at the very least review bomb the game. You need to take a hard stance, and create a controversy to boost reach, and sales the second the jews catch a whif of some money to legally extort through brigades of niggers, and jobless troons.

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>Even made a thread once here about it. The problem is money. Who will fund it?
Make something smaller that looks promising enough. Lots of the work you had to do before can be done for you.

>Domina
It's Dominus, you chud

>niggers,
What issues would they have as long as you're not making Ethnic Cleansing 2?

because if you go against the new world order you get depersoned and deplatformed.

>Tim Pool
>Daily Wire
Holy cringe, you seriously had better not be over 14 years old

People are making safety nets for this very thing, though. Post your gameplay trailers on Rumble. Sell the game on Itch.io or your own site. Use Parallel Economy as your payment processor.

I just listed them as examples of people succeeding at pushing back.

>people succeeding at pushing back
They haven't pushed back against anything, they are part of the approved false-opposition against liberalism. They sell incoherent and impotent ideas to an audience of clueless 95 IQ boomers and autistic 13 year olds in order to give them a false feeling of asserting themselves politically and "winning", even though in reality absolutely nothing is being done to stop the unfolding of the globohomo project.

So who do you think is actually fighting against it?

Ignore the naysayers and do it, do make your own games, ignore social media bitchers. The people telling you not to are trying to demoralize you.

It's notable how most of those "anti-woke" mediums are just devoid of any explicit political agenda. "Anti-woke" pretty much means just that, and this is why 'we' are still losing. The other side has no qualms with rallying people behind them with their shit, but for reasons of either fear or just not wanting to be like those they hate 'our' side just wants to make good media.

A proper 'anti-woke' game would actually disregard the high ground and come down to their level. It'd not only be unapologetic in it's sexuality of female characters, it would find ways to actually address the issues with gender identity, critical race theory and such. The other issue is that even if you disregard how butchered it would get by journos, you would probably have trouble even getting it picked up. It'd pretty much have to be totally crowdfunded by a private network and then released without a platform, which makes it difficult for games to find an audience.

As it stands the best you can get is something like Factorio that has 'problematic' devs that refuse to apologize.

If you're referring to tangible change then probably close to nobody that you could name. If anything the people pushing this shit to begin with are going to end up taking it to the breaking point themselves, and rightfully so as the worse this gets the more even Johnny Asswipe will have to see them for what they are, and will feel nothing when tangible pushback begins.

People who you can't search for on Google, who are banned from every social media platform, and whose websites get taken off the internet. Real threats to liberalism get utterly stamped out without mercy. They are not allowed to exist online.

>A proper 'anti-woke' game would actually disregard the high ground and come down to their level. It'd not only be unapologetic in it's sexuality of female characters, it would find ways to actually address the issues with gender identity, critical race theory and such.
Go make it.
>The other issue is that even if you disregard how butchered it would get by journos, you would probably have trouble even getting it picked up.
Why do you need a publisher when you have lefty-schizos malding over it, normal people just seeing a fun-looking game, and people like Quarter-pounder promoting it as free marketing?
>It'd pretty much have to be totally crowdfunded by a private network
Which is totally possible now. Even normie porn artists with no strong political leanings use SubsribeStar.
>and then released without a platform, which makes it difficult for games to find an audience.
As far as I know, Itch.io hasn't yeeted anyone for objectionable content yet, and Steam only did so for Dominus when the guy went full schizo and used the T gamer word in the community hub.

The world doesn't need more small games, the world needs medium well-made games.

Also, although I recognize the value of proving yourself, that ignores what's going. If you have the right ideas in Hollywood(and are the right race) you get the keys to the kingdom. While I "prove" myself - and I know my limits, I know what I'm doing - people with PC ideas get to spam their stuff out full speed.

Daily reminder that globalism is a consequence of rampant capitalism, a globalised world is ultimately more profitable to larger corporations than a world of closed of nation states.

Ask notch where he put the 1 billion he got from microsoft

Just because they have the advantage doesn't mean you shouldn't even try.