Which games really get that feeling of the deep sea right? Doesn't matter if it's just "a level in a platformer" or something.
Deep Sea Gaming
anyone?
subnautica
Soma, Subnautica, Bioshock come to mind
Nothing has topped the ps1 game Treasures of the Deep
subnautica but not cold subnautica
hope the actual subnautica 2 is good
I already made a thread about Northern Journey today so I'm not gonna keep shilling it too much but there's several diving levels in that game. The dev is apparently a scuba diver
Barotrauma
based
So many "soulslikes" but no one tried to do "subnaticalikes". Sad!
Sea of Serendipity and Angsty Abyss in Rayman Origins
Water is a bitch
Most indie devs will never be able to achieve decent performance in a game like subnautica with convincing water (subnautica itself has shit performance), but some will
Just wait until all the guys who were teenagers when subnautica came out start making their clone
Love the vibe but the gameplay looks somewhat horrid
Endless Ocean 1 and 2, unironically
Shame there are no giant squid.
China Inferno
If you can find the right group of people to play with, or learn to not get triggered from being murdered in public games, definitely Barotrauma. The game originated here, in Any Forums, as a made-up meme game to troll newfags called "PRESSURE" It's the movie "The Abyss" meets Space Station 13, quite literally.
>Navigating submarines Jupiter's ocean moon of Europa, using tunnels in the moon's ice encrusted surface to go station to station, with the option of venturing through open waters where big creatures roam.
>Water physics, trying to enter flooding rooms can be difficult as opening doors can create bursting walls of water that knock you down.
>Health system to cover 02 deprivation, blood loss, intoxication, opioid overdose, withdraw, burns, lacerations, organ damage, psychosis
>Stepping outside the submarine without a divesuit causes you to implode in about 6 seconds
>Some activities, chemicals, and monsters can cause psychosis in crew, causing them to hallucinate things which aren't there or happening.
>Some creatures are monstrous and will throw your submarine around. Others are small and swarming, and will try to break hatches to enter the ship and feast on your crew.
>Ice tunnels contain environmental threats like floating ice bergs, protruding ice spires that tear open the hull, currents, fungal flora that infects your ship.
>Work with other mental anons to complete missions: hunt sea monsters, deliver dangerous cargo, recover logbooks from wrecks, explore buried alien runs, mine uranium ore deep in caves, or fight other submarines.
>Alien ruins and caves are like mini-levels within the level, requiring dive-teams to go armed exploring dangerous spaces
>Traitor mode where somebody on the sub has to commit sabotage
>Various crew roles : Captain, security, engineer, mechanic, medic, assistant.
>Editor to build your own submarines and creatures and upload them to the steam workshop for others to try
Baro has come a really long way since its inception
SOMA, the abyss section is so fucking good
I hope picrel turns out decent
FF 10 blitzball