This is absolute dogshit...

This is absolute dogshit, you turned a stealth spy game into fuckin Jason Bourne action garbage with very small elements of stealth, filled it with all the generic tropes of 2010's games, ugly brown colors, shooter focused and missions trying to appeal to the call of duty audience.

It's not like this is even a good shooter, all weapons fell terrible unless you are headshoting enemies from stealth, the cover system is awful, your cover will get in the way impeding you of shooting and sometimes you think you won't be able to shoot and the gun fire just clips through the cover. The stealth elements is actually even worst than some of the worst entries in the franchise to identify when you are walking into not lit areas, some areas look entirely dark but are still lit up somehow. Also using black and white to show you are hidden was a terrible visual choice.

I'd rather play one of the mediocre entries in the past since at least they are actual Splinter Cell game, this is just a abomination of a shooter. Thanks for coming to my blog, also is Blacklist any better of a game?

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>stealth spy game into fuckin Jason Bourne
So boring garbage le hiding into awesome action?

Jason Bourne movies are terrible shaky cam and badly edited action sequences, you only like them because you watched them as a kid.

Nah it's alright, too short tho, original version with hobo Sam was so much kinoer, but we never got it because dumb normies got mad

Fuck off, that pen fight scene was great.

The mark and execute system is easily one of the stupidest ideas ever put in a video game. Is trash in RDR and is trash here.

The first movie is the best of the bunch, and suffers less from bad directing I'll give you that.

There is a literally a random flashback with a call of duty mission to save Sam from le evil terrorists of Iraq, I bet you forgot how cringe and how bad that aged. Pic related.

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>is Blacklist any better of a game?
lol no

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I hate defending RDR, mostly because I hate how terrible RDR2 missions were, but at least deadeye serves a purpose in that game to simulate Fistful of Dollars Clint Eastwood scenes of him shooting several people at once.
But in SC Conviction (and also Hitman Absolution)? Absolute garbage mechanic that only makes the game easier for no reason.

What's so bad about it? I only played it for like 15minutes when it came out and only remember they changed Sam voice actor for no reason and the mark and execute ass system is still there.

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It removes all the skill from shooting. Never once did it feel good or cool to do it.

I have the PS3 game
they are cool for what they are

Splinter Cell games from best to worst, missions obviously Blacklist and that shitty PSP exclusive one.

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nah, it really wasn't, you were a teenager playing it and had a bad reference for third person shooters and probably skipped the entire Splinter Cell franchise

youtube.com/watch?v=rDXJnzyGMtg

>is Blacklist any better of a game?
No. It adds mechanics like hiding bodies, non-lethal takedowns, etc. But at the end of the day it's still the same gameplay as Conviction. You don't magically get a stealth game by adding a few basic features to Conviction, you need to design an actual stealth game. Also, Blacklist is worse in some areas, as it has worse style and coop campaign

>shaky cam
You're a fucking retard parroting what you hear other people say. Shaky cam, like in Batman Begins, is shit because they use shaky cam to hide the fact that there's no fight choreography. In Jason Bourne movies the editing is still understandable and the choreography good, even when shaky cam is happening.

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aw sweet, a Ubisoft franchise moment.

They really are almost as bad as EA

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It was boring gameplay wise, but I don't care much

Nothing, he's just a fag

youtu.be/DxRzEdg0p4Q?t=45
It doesn't matter if there is the best choreography of the whole universe, if this is your measure of good understandable editing and directing you need to kill yourself.

So what's good about it then?

I don't even like Splinter Cell Conviction very much, and this is a stupid comparison. Jason Bourne doesn't go around shooting people in the head all the time, like in Conviction. If anything, Conviction is more like Taken.

Pandora Tomorrow should be ranked higher than the first game. I played the first game recently, and aspects of it have aged badly. Its the most linear and scripted game of the bunch.

Meh, frame of reference for Sam becoming one man army shooter when he never was that, haven't watched Taken in 15 years.

Nope it really shouldn't, Pandora Tomorrow was made by a chinese company while the creators were developing Chaos Theory and it really shows. It's a overall smaller game than the first one, the levels are shorter, with smaller areas to move about, some are in the daylight that make you have no proper idea when you are hidden or not, the enemy placement is much more annoying and clustered, and there's way too much tailing segments.

It has some cool locations like the train or Jerusalem, but the highest points are so very short, you finish this game thinking you are still in the half way point of the story of how much it feels disjointed.

The Iraq Mission was the best mission ever in Splinter Cell

Please please please kill yourself

Double Agent(both versions) is kino

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It's pretty fun and cool for the first playthrough if you play it in a faster manner and just cut retards down, movement is also nice, kind of restrictive, but when you'll learn it a bit it becomes pretty fluid and fun, customization is pretty cool too, on later playthroughs it became rather boring, there's not enough depth or whatever, idk, it's the only SC I replayed btw

The version you posted is a much better functional game than the PS3/360 one, that one has more interesting double agent mechanics in the JBA HQ. But overall both versions are severely lacking. Levels are too small and too linear with so little variety of things to do, turns out making two mediocre games instead of combining efforts for only one good one is a bad choice, who would've thought.