This game got so hate and to this day, I’ll never understand why
This game got so hate and to this day, I’ll never understand why
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like the remaster specifically or just ff8
Leon best protagonist?
They followed up babby's first RPG about Coolguy McHugesword with a game that was just sliiightly too complicated for the unwashed masses.
The tutorials implied you were expected to draw all your magic manually, and the level scaling wasn't explained well, leading a lot of players to think it was a grindfest and bounce off it before the end of the first disk. Players then complain that the protagonist wasn't a flawless hero at the beginning of his character arc, and cry about how cloud was so much cooler.
Just ff8
Drawing is retarded shit, junctioning is retarded shit which encourages you to never actually use your magic, synthesis is retarded shit because of the former two facts, the story is retarded, the characters are garbage, the systems in general discourage you from leveling up and you are far stronger for having never leveled.
It's just a bad game on basically every front, and even the shitty fucking block arm models from FFVII are easier on the eyes than the pixelated messes that FFVIII produced.
I think the only good thing that came out of FFVIII was the music, aka the least important part of any non-rhythm game.
When I heard there was level scaling I dropped it from my mind.
the best FF
>zell limit break
>booya
>heel drop
>repeat until literally anything is in the whole game is dead
oh, and level scaling. why bother with random encounters lul pointless
synthesis bad
drawing magic bad
the whole thing was just not fun man. world sucked too.
no it didn't, only recently is this revisionist bullshit saying that ff8 is divisive. it was universally praised by critics and fans alike when it came out
shit magic system and terrible plot
i never even played it, played the demo for like 3 minutes and turned it off
garbage game considering how good ff7 was
Probably because the junctioning and drawing were awfully designed mechanics that either resulted in a total steamroll or a dull grind, rarely settling in a middleground. It's just not fun to play either way and the story's honestly hit-or-miss. All it's got going for it is the music and visuals.
It was a mess.
I liked the card game, but they fucked that up too with some of the regional rules
No, everyone hated it from the beginning.
t. actually a conscious human being when it released as opposed to this youngfag whose experience with FFVIII was via the "actually it wasn't really that bad era" half way between now and the release
many people seem to have only played the game with "knowledge" of things like level scaling etc. But the organic play-through is very exciting. You find satisfaction in the drawing, and when you see a draw GF [if you ever do], then you find great surprise! And great joy in this. And there are many difficult fights along the way, including the pain of marlboros...
Completely on point with everything.
Everything except some of the characters, though. Selphie, Quistis, Irvine and Laguna's crowd are all great.
Some people just don't have taste and can't be saved. Just how the world is.
retards get filtered by the fun game system its probably the best FF game ever made.
it wasnt FFVII-2
yeah its the plague of retrospective reviewers
in a way it was though
Because its better than 7.
>you find satisfaction in drawing
You have to force yourself to play sub-optimally otherwise the only correct option in any battle is to just sit there mindlessly drawing magic from the enemy for an eternity until you're filled up. It's tied to your stats so why the fuck wouldn't you?
It's a shitty romance game like tales of arise and trails in the sky
I liked it and Quistis is hot
you can draw as you play and some spells have better stat boosts
It's this. FF7 was such normieshit they wanted more of the same and were disappointed. Any actual criticism of FF8 came afterwards.
Lol...I don't know anyone who "plays" rpgs "optimally".
And certainly, this was even less of a thing at time of release.
But drawing is not "optimal", it's simply a mechanic. I remember that I did not simply continue drawing from one enemy. I would draw on a character while fighting with the other ones. Eventually I had all the magic I needed.
because they should have done more of 7 not this dogshit conjunction copium
every FF is different!
god the game is a work of art
Is this a shitpost? Yes, drawing is optimal. They tell you right away that the amount of magic you junction increases your stats. If you decide to not draw magic you're basically just turning down free stat boosts. You're basically just saying that you need to be 9 years old to play and enjoy the game's systems because you're too stupid to know better.
Low IQ fingers typed these posts
>I would draw on a character while fighting with the other ones. Eventually I had all the magic I needed.
Which is fucking awful game design. You essentially remove one character from every fight just so they can help build up a resource which you're discouraged from spending because it's tied to your stats. Any benefit or time saved by spending said resource fails to offset the time you spend accruing it even if you were only to draw once per battle because of the animation speed and opportunity cost.
Drawing and junctioning are fucking indefensible systems. They are objectively terrible game design and you are only defending them because of some weird nostalgic bias you have towards the game. Maybe you played that shit at your cousin's house while your parents were fighting or something and it was sweet relief. I can't think of any reason you would otherwise defend drawing.
you don't need to be optimal on the first disc
it's literally too deep and proves edgy is cool so all ironic shitclowns HATE it
this is like saying using steal is bad game design lol. Because a character chooses to steal instead if damage
Once again, nobody understands the good protagonists of final fantasy.
Drawing is KINO, and this is why I defend it. The game itself is easy enough to beat, and enjoy without doing things "optimally".
Drawing is a mechanic. You are choosing how much to draw. Do you really need to max all magics immediately? For an early boss? No. There is nothing that requires this.
Both of you are compulsive drawers. Such a state is pitiful.
Also, I did not describe my drawing process fully...because it changed depending on how I felt. If I loaded the game one day, I might not draw at all, even if I had magic I could get. Additionally, I frequently cast magic...Because it was strong and easy to replenish.
The complaints about drawing are overblown by autists like you two.
FFVIII is unironically too deep for the casual JRPG fan, and this weakness is targeted by the diehard traditional FF/JRPG purists who use it as a martyr to push their agenda that Final Fantasy needs to return to the sheer basics.
In order to fully appreciate it you need a very specific mindset which entails of being experienced with JRPGs, but not overly jaded by the misteps of other experimental JRPG titles.
I remember coming up with crazy funny builds in this.
Like my bum rush build. Theres all sorts of fun viable weird things you can do with junctioning.
>play ff8
>don't draw siren
>friend points it out when i'm 15 hours into the game
>quit
why they hid a missable gf in one of the first bosses i will never understand