Have you built any cities recently?
City Builder Thread
I've been in an rpg kick lately. octagon traveler
that suburb is fucking tiny
That's because the game the city was built in is an absolute joke that doesn't scale and is so shallow it cannot be called a city builder, but rather a map painter.
Superior autists city builder
no, purely a choice made by the builder
i know how much space you can have
Its extremely based but the annoying input output locked to a specific direction puzzle aspect really annoys me. The game is hard enough as is. Why does it also have to have uncomfortably aligned inputs and outputs reeeee
It's to provide a filter user, it's for the better
I call your bluff and raise you this
State your case
Can any real urban planners tell me if this is actually good city design?
Fuck off skylines defender
u smokin crack?
Playing A-Train Tourism only. I tried Urbek City Builder recently but didn't like the puzzle style of it. I also played a bit of Sim City 4 but there's something about it that prevents me from feeling really engaged. I believe it is because for the game to get more interesting you need to make several cities to start interconnecting them.
I almost bought this game on the guys' website (only $7 in my country), but in the Capitalism 2 discussion forum on Steam a guy complains about a supposed DRM of this new version that for some reason does not give him access to the game...
The fact that they aren't releasing the game on Steam or GOG too, according to the guys is because of this DRM that they do not want to give up...
>highway offramp directly into a residential district
no
yes
its dogshit, unless he was trying to recreate a clog heaven like Boston that was being built before cars existed
Not recently.
I love me some city-builders and hybrid logistics/industry/citybuilding games. And there has been a fucking EXPLOSION of these, many of which already proved to have a great foundation.
But they are all still in early access...
I'm currently quite anxiously waiting for new major updates for:
Workers and Resources (fucking love the few dozen hours I've already poured into it)
Capitain of Industry (also amazing already but I want to wait till it's polished)
Ostriv (seriously, what is up with Slavs making the best games in this genre?)
Voxel Tycoon
Plus also looking forward to checking out Metropolisim, Mannor Lords, Timberborn and Sweet Transit turn out, but those are either not out yet, or I haven't bought in yet.
it's a prety good time to like hybrid citybuilders.
>get into city builders thinking i'll be an autist and create some pretty town
>stare at a blank field
>put down a street
>get overwhelmed and alt f4
This is exactly why I don't enjoy playing games like Cities Skylines, but love all the logistics-focused hybrid ones.
Because those hybrid games are more focused on mechanical problem-solving, and the city begins growing organically, from function rather than from arbitrary artistic decision.
It's a ton of fun to see how your chain of small technical solutions to minor problems actually starts shaping the city on the whole.
Citybuilding is most fun if involves emergent processes, which is also what actually gives character to most real-world historical locations in the first place.
Form stemming from function, and necessity to constantly improve and accomodate external elements is what makes citybuilders most fun, and the resulting cities most beautiful.
Sitting down and planning out the entire city from ground up without much of a restraint always results either ugly results, and usually isn't that fun because you constantly second guess your decisions on all levels, instead of being engrosed in pragmatic solution to particularities.
I just want a city builder game that lets you build anything without having to worry about citizen needs.