ITT: good yet soulless games

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Halo 2's the only good video game, and video games don't have souls. Just make a Halo 2 thread next time so you don't confuse any potential posters.

if a game is good then what's the fucking problem?

soulless, read the OP goddamanit

Soul and soulless literally mean nothing and are just a way to say you like something without actually backing any of it up.

soullessness is a huge negative even if the game is good
if you can't tell when a game has soul I feel sorry for you

>good
it was mediocre

Honestly all of Nintendo's 2D franchises use this plastic 2.5D look that just doesn't have the same charm as pixels. Metroid Dread, NSMB, Link's Awakening, Advance Wars... DKC Returns and Tropical Freeze are the closest I've seen to making it work, maybe Kirby too.
It's a damn shame Nintendo chose to abandon pixel art for their 2D work.

Nintendo despises pixel games for some reason. I think miyamoto himself stopped being interested in 2D games about 2 decades ago

It's something you feel, not something you quantify.

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>good
It's mechanically serviceable at best. It's missing almost everything of what makes a good Metroid game

Literally nothing. If you can't describe what you're feeling you're just using it in place of a real example of your experience.

I think the starting area is a poor comparison because it was one of the better moments of the game where it felt like it was actually Metroid. The facility itself is the problem, with most areas just feeling like asset swaps of each other, bland level design, and no set pieces to speak of. "Oh this is the blue area, oh this is the green one". It was so fucking sterile. The EMMI segments made this even worse

dread's environment design peaked in the very first room, sad

And yet people will fellate Fusion because
>dood the SA-X was 3spoopy5me when it blew open the wall that was epic ftw

This reminds me of my experience with Mario Odyssey. Amazing movement but utterly soulless execution. In Dread, the traversal is excellent but you can tell the developers don't have any real affinity to the original games.

Some people will like anything. On average, Fusion is not as well received as Super and ZM. I personally rank AM2R higher, though I realize drones have a hard time accepting that a fan knows Metroid better than Nintendo themselves

the sort of high fidelity pixel art that would be expected in a modern title is extremely expensive and hard to work with, 3d is just more practical.

There are truths and feelings which are not expressed easily by words.
It's more of a sensation than a thought.

But Dread, though I like the game, lacks a real 'heart' to it. The visuals lack interesting colorations or visual design choices which are particularly bold outside of Samus's fantastic new suit. And audio-wide the music is lackluster except for the EMMI portions of the game.
The visuals of Dread in general seem very clean and boring, they lack the striking colors of Metroid NES or Super Metroid.
And they also lack the more intriquette style of the Prime games.

I think it mostly comes from the colors though, everything is pretty monochrome and glossy and bright. Not allowing for more 'soulful' looks.

I haven't looked into it but I feel like Dread was a rushed project to distract from the Prime 4 shitshow.

gunplay and movement are pretty good
titanfall is way better though

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