Attached: Sekiro_art.jpg (280x350, 42.84K)
It's too hard
Charles Wilson
Gavin Clark
___ ___.
Daniel Hall
You just suck and have 0 patience
Ayden Roberts
Shouldn't have hesitated
Asher Martinez
It's the easiest From Software game
Angel Reed
it gets easier if you erase the association with dark souls from your brain
that's what worked for me at least
Nicholas Nelson
>beat everything but final boss
>haven't tried again in a year
Jonathan Jones
>QTE game
>too hard
Mason Reed
>from has Tenchu franchise
>release this
>new Tenchu game never ever
Charles Campbell
it's the easiest soulsborne game
Julian Perez
>He hesitated
Mason Morgan
>game with no energy and infinite block and parrying
>refill stance by just parrying
>you might have to hit jump button against some enemies
>too hard
state of op
Kevin Williams
It finally clicked when I reached the armored warrior, I kept trying to dodge his attacks until I tried deflecting that gigantic sword.
Joshua Scott
Try playing love live SIF first to get better at rhythm games, once you can clear master or expert songs consistently you'll be able to bear sekiro no problem.
Hudson Hughes
KNEEL
Thomas Ortiz
Pic is exactly what happened. That fucking Genichiro kept slapping me until I liked it.
Anthony Gray
>I hecking love brainless L1 mash
Sebastian Long
>he's just a white guy who washed up on the beach
Why are Japanese people so tiny
Colton Lee
If you think Sekiro is hard, wait until you play nioh
Matthew Fisher
There's nothing more dumbed down and one dimensional than Sekiro deflects/mirikiri/jump system
The ability to literally stand in place and still win a fight turns the game into a series of reaction checks.
The bird from that meme clearly never understood what Souls combat is
Jonathan Wright
I guess my wake-up call was facing the corrupted monk.
Basically had to adapt and learn their patterns if I wanted to even remotely have a chance at winning
I didn't know about snap seeds
Juan Gutierrez
>a series of reaction checks
Why do people say this like it’s a bad thing? Why can’t a game just be a series of reaction checks? Why does everything need autistic buildmonger loadout horseshit to be considered interesting and engaging? Is it just salt from people who are shit at reaction checks? There are a million games for people who want to do their game-playing in the inventory menu, and only a tiny handful for people who just want to press the button a quarter of a second after seeing the tell that the button needed pressing and don’t want to fuck with anything else.
Let Sekiro be what it is.