I was watching the nth youtuber that blows BotW cock as if it was the GOTY all years and immediately wanted to come...

I was watching the nth youtuber that blows BotW cock as if it was the GOTY all years and immediately wanted to come here and cry that this game is overrated as all hell. Yep, time to reset the counter.

Why is such this solid 7/10 paraded as the greatest thing ever? Is it a subconscious Nintendo bonus mentality?

I always say that RDR2 is a better BotW.

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youtube.com/watch?v=AOQzTtsr3AQ&ab_channel=videogamedunkey
youtube.com/watch?v=E2WVIVwVMjs&ab_channel=AustinEruption
youtu.be/Cfe1ybhpdvY
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I have not heard of a single game inspired by this. It just came and went like a fart in the wind with no influence at all on the industry.

7/10 is generous
felt like a 5/10 to me
or maybe a 4/10, since FSR is an example of a 5/10 metascore and I enjoyed that more than BotW

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There are games inspired it, they only ever take one or two things instead of copying it wholesale though
The closest things I saw that looked like "clones" were that one Greek mythology Ubisoft game and some indie title that was shown off at either E3 or SGF

Its okay I already have Skyrim on PC

>6 years later and Any Forums is still malding
BotW and the Switch broke this fucking board.

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Genshin Impact? There's also this youtube.com/watch?v=AOQzTtsr3AQ&ab_channel=videogamedunkey yeah, i know, keep saying it

Also this youtube.com/watch?v=E2WVIVwVMjs&ab_channel=AustinEruption
I'm sorry, i watch too many vidya youtubers and don't play enough games.

Can't wait for BOTW2 to blow it out of the water by simple bringing back dungeons and classic zelda weapons.

People always say
>needs more zeldaa hurrrr
You didn't get it. Everything about BoTW brought a very, very much needed change to the formulaic Zelda format. Instead of a linear exploration it turned into a choose your own adventure game. You didn't get Epona, you didn't need a Master Sword, the backstory was optional. It literally spelled it out for you when Link didn't have any memories. Now when BotW 2 brings back in Zelda elements its gonna be kino across the board for you chuds. All it would take
>durability fix (repairs, able to buy weapons maybe)
>7~ dungeons instead of 120 shrines
>better abilities (time stop has already been shown to be improved)
>dungeon items (unlikely, but would be nice)
>enemy variety

I still remember that one time where some user uploaded a video of how he would have done the field music in BoTW and it was obnoxious circus music.
No ambience, no nuance, just loud annoying tunes blasting in your ears while you're strolling through a quiet forest at night. It was hilarious.

Interesting strategy to blatantly lie and gaslight, but okay.

You can do ambient music without it being a few sparse piano notes playing throughout the majority of the overworld, MMOs have been doing it for years

>You can do ambient music without it being a few sparse piano notes playing throughout the majority of the overworld
I still don't get what's wrong with the piano notes.
Most explanations just boil down to
>its bad because... LOOK IT JUST IS OKAY???

Keep saying it

the first one was the epitome of mediocrity
the second one will be the same

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It's the only good 3D Zelda game, and the only big AAA open world game actually built around multiple physics interactions, which is absolutely what open world games with varied environments should strive for.

Not him, but the problem with BotW's piano is that there aren't enough variants. You will hear the exact same jingles multiple times in one area.

I thought it was really fucking meh nothing really hooked me in

Best damn tech demo I ever played. Well after HL2 that is

It gets repetitive fast between the day theme, night theme and riding variants, it would have been better if there were at least different instruments used to distinguish each region, like a guitar for Lanayru instead of a piano

tendies only play first party tendie game, for them botw was revolutionary because they are genuinely clueless about the fact ubiaoft has released a game that's exactly the same as it every year for the past 15 years

The only thing RDR2 and BoTW have in common is that they are both open world games. It's very clear that each had its own priorities and different objective during its development. In that regard you could argue RDR2 was more successful since its whole objective was to be graphically impressive and to tell a profound story and it quite achieved that objective in my opinion. Now, if you wanna argue saying that RDR2 has better gameplay or that it is a better open world game than BoTW then you're a complete fucking retard.

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You might be genuinely retarded. Please go see a doctor.

The music in towns and dungeons was really good
The piano is very unfitting for most locations
>get to stormy area full of enemies
>le happy pling plong
Don't get me started on the fucking horse music

>tendies only play first party tendie game,
youtu.be/Cfe1ybhpdvY

A Nintendo game is the greatest game ever created and there’s nothing Any Forums can do about it besides cry every single day like a little bitch. Feels so good, man.

>I always say that RDR2 is a better BotW

RDR2
>linear rigid mission-based progress devoid of freedom
>Spend the entire game looking at your minimap
>can't climb over 2ft fence
>massive beautiful world which you can only look at rather than interact with

BotW
>complete freedom to do anything and go anywhere. The only limitation is your creativity and resources.
>game is played by looking at the visible world in front of your rather than looking at minimaps.
>no restrictions to where you can go, no artificial roadblocks or gated progression. Just climb over the fence.
>entire world is an interactive playground and getting from A to B because a puzzle itself and simply navigating the world is actual gameplay

Um yeah. RDR2 is technically impressive, with its pulsating horse balls and all. But BotW is just next-level compared to it.

Pretty embarrassing how much Nintendo dabbed on R* with their very first attempt at 3D open world games using a fucking Wii U.

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>cool physics-based combat
>its complete ass outside of the first area
>climbing so you can go way more places
>"UH OH ITS RAINING GOOD LUCK EXPLORING IN THE EXPLORING GAME"
>huge world to explore
>only thing to find is ripoff portal test chambers
>durability system meant to promote variability in combat
>3 weapon types
>game has genuinely cool music in some parts
>90% of the time its PING DING PING DONG DING while riding in some fuckoff field