How do i get better at this game

how do i get better at this game

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docs.google.com/document/d/1Q5oU5Lsy5PQHonDekMo2ThVvGgT1AkfYSFj-D1ac1iM/edit#heading=h.dvzu8hige3us
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literally just practice
the /vm/ thread have guides up the ass about how to get good

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You play it

Playing now if anyone wants to join
198.211.97.236

5 5, 5 4 , 5 6,

Early drifts.
Try not to course correct your drifts with steering to keep maximum speed.

Keep practicing your drifting and you'll eventually get the hang of it.

Gee bill, TWO midweek threads?

Become a NEET and just play nonstop. Really.

>course correct your drifts
what does this mean?

So you know when you do a drift and you might hit your stick left or right so you don't hit a wall?
Don't do that, just make a drift that you won't need to course correct.

go fast

Learn how to corner optimally, everyone's "git good" introduction to this game should be beating the tails time trial on Toxic Palace.

Charcterwise under vanilla rulset, in normal speed, generally only 7 7, 8 8, and 9 9 are viable. In Hard Speed, more of the cast becomes viable and character viability becomes track dependent, but best character generally floats around the bottom right square, leaning towards the edge of the square for most tracks. Learn how to play heavies in the bottom right and you'll be able to handle any character's drift radius.

>shitnic

Server isn't active anymore it seems.

I just quit my job today so I could have more time to play this

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this is shit advice

You don't have to, considering how shitty this game is, you have NO need to play it

What the fuck are you talking about, this game has the best drifting mechanics of any kart racer, bar none.

You serious? Welcome to the club. Make sure to grab 1.5 if you haven't already.

>grab 1.5
The Any Forums server is still on 1.3 but also has its own client, so

What should they do then

>1.5
Why. Use 1.3 with the custom client like every sane person does.

buckle down, learn the properties of drifting, and how best to apply them.

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Where is the best guide for drift mechanics.

from the /vm/ thread
docs.google.com/document/d/1Q5oU5Lsy5PQHonDekMo2ThVvGgT1AkfYSFj-D1ac1iM/edit#heading=h.dvzu8hige3us