Kingdom Hearts thread come on in

Kingdom Hearts thread come on in
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Is Dream Drop Distance supposed to be a complete ball buster on proud mode or am I a shitter?

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for me i got filtered by the queen of hearts shit in the first gaym

It wants you to use the stupid not pokemon and wall jumping shit A LOT.

i played all the (console available) games on critical except for DDD, fuck that game lol had to get it over with as soon as possible

Hey hey hey
Kingdom hearts is gay!

my favorite theme
youtube.com/watch?v=gZqGtE524KU

The final boss gauntlet had me reaching gibbering man ape mode.

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Test successful!
For me it was Hollow Bastion that filtered me

I could never beat CoM as a kid because of the final Riku fight with that damn teleporting rush move
Kinda grateful cause when I did beat it a decade later, I knew Marluxia would've put me off the series forever with that bullshit

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I finally beat Marluxia a couple months ago on the same save I started in 2004.

still haven’t played Kingdom Hearts III. i dunno, just not in a KH mood yet.
i also feel like I don’t want to be disappointed and crush my 12 year old self who was a huge KH fanatic

I remember fighting Marluxia when I had like 3 cards left in my deck, thankfully one was a heal.

You're not missing anything except more fanfic tier writing

yeah i spoiled myself and saw most of the story online. outside of a few scenes I didn’t really feel anything.
i’ll probably get around to playing it when KH4 comes out so i can at least stay up to date

what the FUCK was it's problem?

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i’ll tell you who’s problem it wasn’t
Nobody’s

its as ball busting as birth by sleep used to be, basically same games its fucking ridiculous

>a thread
FINALLY, KINGDOM HEEEEEEEEEEARTS
fill me.... WITH THE POWER OF DARKNESS...

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>7 different forms, if you count regular sora and anti form
>The story continues on after you visit a world and you get to visit them again and do entirely different missions
>Each world has a new minigame with it's own score that's tied to a fun completable booklet
>Best movement in the series, even flowmotion has it's downsides
>Every boss in the game is finely tuned, balanced, and unique
>Critical mode is the best way to play the game
>Substantial amount of post game content
>All in 2006 on the PS2

How did they do it?

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KH1 has always been my favorite entry in the series, and I think one of the factors in that is how supportive Donald and Goofy (and any other party member) are. It's the only game where I feel like they're consistently contributing to the battles in their own, albeit limited, way. Starting with KH2, they're just Drive/Limit/Summon fodder after the first couple worlds, and if you're not using them for the aforementioned things they spend more time dead than alive. Even worse with the newer MP system that not only heavily gimps their skills, but also makes Sora using Cure on them a waste of time and resources since they'll just die again five seconds later, especially during the more difficult boss fights (if they're present at all).

For a series that boasts "My friends are my power!", it really seems like a one-way street most of the time, at least in terms of gameplay.

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