They filtered millions

They filtered millions

They lost Atlus and Sega billions

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KEK

youtu.be/kMZsAv4e4P8

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I fail to see the problem with Soul Hackers 2 outside of "no Switch"

#FE aka SMTxFE deserved to be shat on because it wasn't the crossover it was being marketed as

Personally the aesthetic turned me off. I like anime tiddies. But this one just looks cheap & gaudy, like it was made by chinks/gooks. I get the same vibe from bamco games like code vein.

LOOOOOOOOL

SH2 just looks stiff, slow, and overall painfully generic

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It's extremely flashy and feels like a poor imitation of Persona.

>I fail to see the problem with Soul Hackers 2 outside of "no Switch"
>terrible vita shovelware JRPG aesthetic
>glow in the dark character designs
>looks worse than SMTV
>plays nothing like Soul Hackers, combat is lifted from Persona
>can't even summon and fight alongside your demons at will
>characters never shut up in gameplay
>blocky blue cyberspace #37060320

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I loved TMS though
Not playing Ringo's game because Denuvo

It doesn't have the same wasted potential as TMS, aside from clearly not being a successor to the original soul hackers in the slightest. But otherwise it's just another atlus game that's pretending to be a persona game without the stuff that makes persona work. It really does feel like all style, no substance. And in this case, the style isn't even particularly good.

nu soul hackers is a bootleg persona with bad character design. not soul hackers. it also shows its lower budget

>characters never shut up in gameplay
This is the absolute worse, in any game
Fuck every game with this

I bought TMS. I'm going to buy Soul Hackers 2 on ps4.

"it's based on a good game instead of a bad game"

Thanks for confirming my preorder user

Why is every single review/criticism I've seen of this game comparing it to Persona 5? I thought it had nothing to do with the Persona spin-offs. Why compare it to a series it isn't linked to?

same company and similar visual designs.

Remember when SMT4 came out and people went "Dark Souls of Persona"?

Yet SMT4 Apocalypsis came and felt like Persona.

i feel like it might get a release late on switch, maybe I'm crazy but I think they think that releasing on switch might impact sales on other platforms because of piracy. After the initial sales period it wouldn't matter and even get some extra sales

because that's what the devs wanted?? they didn't want to make a new Soul Hackers, they just borrowed Persona's combat and called it Soul Hackers. not hard to understand

>game looks exactly like persona all the way down to mimicking its UI
>Why are they comparing it to P5 guise?

>I fail to see the problem with Soul Hackers 2 outside of "no Switch"
Doi designs are fucking awful

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Doi didn't do the art for SH2 outside of reused demon models from V.

youtube.com/user/BuffMaister/community
>Ringo moves so slow in the dungeons INTENTIONALLY because there’s a fucking movement speed upgrade later in the game in a goddamn dungeon crawler
>speed upgrade isn’t even permanent, you have to be constantly reapplying it

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You'd think decades of game development could have lessons to learn from or improve based upon.
Fucking Atlus.

Oh, so that faggot is still shilling a game he clearly never played in his life.
>inb4 I know more about SMT than you
response.

>character designer even worse than Doi working with Fatlus

>The dungeons and battles fucking suck
Why make Soul Hackers 2?

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This has the vibe of a bottom shelf asset flipper like Neptunia, not gonna lie.
Only the depth of combat on the highest difficulty could salvage this for me because presentation and story are dead on arrival as far as I care.

>no switch
>ugo design
>denuvo
>no advertisment
>might as well play the better persona

Its like they want their game to fail.