Is this worth it, or should I wait for DioField Chronicle, or should I wait for Tactics Ogre Reborn?
Is this worth it, or should I wait for DioField Chronicle, or should I wait for Tactics Ogre Reborn?
diofield will be the best of the bunch.
triangle strategy is the worst.
it sucks, wait for tactics ogre
triangle strategy would be cool if it didn't have a fucking story
Diofield is more like FF12 without gambits than a proper SRPG.
i love when a game is just reading and pressing a
thread is full of spastic retards that couldn't get past the first few chapters where the game's story is the heaviest
it's one of the best strategy rpgs to come out in a long fucking time and if you enjoy the genre at all you're doing yourself a disservice by not playing it
lol I played the demo and when they talked at me for like 20 minutes I was out
Sure. Storytelling is a bit ass in places.
the diofield demo doesnt feel like this or tactics ogre at all
I got up to the chapter about salt smuggling, 9 I think, and just stopped playing. So boring.
i am so mature and smart for sitting through bloviating shit for hours on end to play an srpg with no customization
No enough battles, was that it? The game is supposed to be replayed a bunch of times, so it's actually a good design decision. Capping levels at 50 was not.
a literal zoomer who has never played tactics ogre or fft
Game was shit. We hadn't had any SRPGs for years, so, yes, triangle strategy was something new (especially with the branching story that disgaea fags would never understand). But in terms of SRPGs, triangle shit is shit.
It's fine. Maybe on the easy side.
Wait for Diofield
Does triangle strategy feel like it has a living world? Or is the world really simplified?
It's mostly a VN. The "RPG" part just has you searching for shiny items on the ground and taking to people. That is it.
I fell into the shilling shithole of this game. The beginning of the game felt great, it took it's time but it slowly turned into shit. Choices don't matter since it'll split up the story but eventually you'll be put in the same situation regardless making the impact of choices feel shit, (think of TellTale Games) choices only matter when it comes to recruiting party members. Gameplay is alright and customization is limited but the worst offender are the characters. Generic fucking writing the only good character is Benedict. You're choice only matters a at the end of 2/3 of the game and the way to achieve the true ending makes no fucking sense and it's the most boring generic shit I've seen. If you do end up buying it, go for Benedict route. I can't understand why people liked this game
>the way to achieve the true ending makes no fucking sense
Sure it does. The bit about needing to go to your father so he can tell you the fucking motivational line was stupid though. I have no clue if there are in-game clues for how to get this ending, I just looked it up after doing Frederica and Benedict's.
>go for Benedict route
"It's le chaos route, so now there is inequality" is not good storytelling. They do literally the same thing with the salt in the tru ending.
>should I wait for Tactics Ogre Reborn
isn't this like the 5th time they re-released that?
the early chapters are heavy with story because it's an original world, and there's a shit ton to set up. it's worth powering through and playing the game.
Diofield also looks good but I don't know how I feel about the timed mission objective.
The timed mission objective is optional, you can later replay with stronger characters to get it easily.
The gameplay is really solid, some of the best I’ve played in the JRPG strategy game “god I wish I was Tactics Ogre” sun genre. It commits a cardinal sin by being really narrative heavy while also having an incredibly boring main character. He’s surrounded by three advisors who also start out boring but those three at least grow into genuinely interesting characters. The token pragmatic bastard party member in particular is written really convincingly as a smart guy, some of the best I’ve seen in media period.
The setting is also really neat. They also stick to their guns on being a politically driven drama the whole way through, which was a surprise. I spent the whole game expecting a magical plot coupon to derail the plot, FFT style, which thankfully never came.
TL;DR
>plays really well
>minimal grinding
>branching paths and voting system for big decisions is fun, especially on a first playthrough
>some well written characters, but even the boring characters act consistently
>main character sucks
>WAAAAY too much exposition at the start
>If you don’t like cutscenes in general you might be in for a bad time, they can go on a while
>Does that stupid shit where ugly characters are always backstabbing cunts with like one exception
Probably the best game released on switch this year to date, but I’m a sucker for the genre.
The setting is believable given its built around salt shortages, so lots of shit that needs salt hasn’t been invented and iodine deficiencies are common. Somebody clearly sat down and thought about how having no salt would effect the place. But it feels about as alive as a Fire Emblem setting.