What actually killed Rareware? I want the real truth.
What actually killed Rareware? I want the real truth
Nintendo wasn't willing to support them as dev costs were rising, and refused to buy them. Microsoft offered to buy them and Ninty didn't give a shit, so off they went.
Rare killed themselves. They bled teams before the microsoft acquisition, founders and storied staff departed and the writing was on the wall. Their popular N64 games when you actually look how they play and how they're designed they are pretty boring games. Yes, Banjo Kazooie included. Diddy Kong Racing was solid, and goldeneye and perfect dark had potential but the awful hardware in the n64 crippled them in a way their formula wouldn't be well realized until the ps2 after that team departed.
Sure people will be in denial about their n64 games, claiming them to be their best, but they aren't even as good as DKC and DKC2 which were literal pack-in titles that were otherwise sold on their graphics and not the content of the game. I know, Banjo totally defined your childhood and you got the VHS tape to prove it, but I don't really care about youtuber opinions. The fact of the matter is the game isn't particularly relevant, and Rare was never anything better than mid.
Actually, alot of the staff left while making Perfect Dark. Lotta internal arguments over how it should have been. The rest hung around for the MS buyout, but anyone good left after BK Nuts and Bolts flopped.
The Stamper brothers left.
>mid
You outed yourself zoomer. Opinion discarded.
Low effort shitpost.
banjo getting in smash permanently traumatized zoomers lmao
Nintendo were so bitter
Rare, they got too coocky and have carlpal tunel for make good games at the end
The Stamper brothers had been making games since the early 80s, they cashed out and retired.
Microsoft is at fault for being complacent and letting Rares awful management make their company solely work on Kinect Sports shit for a while. Also Greg Mayles is apparently the Inafune of the west and doesn't want to make Banjo 3 because he doesn't think it will sell despite 3D Mario platformers since then selling gangbusters consistently and finding new ways to innovate.
Microsoft as always
Finally, someone else willing to say that Rare is overrated.
And yet he's one of the worst characters in the game, tied with Sora. Meanwhile, the one character you didn't want in Smash is banned in Iowa. Says a lot about how powerful Stevechads are.
>wordswordswords
The left can't meme.
They weren't, Rare was coming off their hot streak. The only mistake Nintendo made was letting them keep the Banjo IP, even if they also did nothing with the series afterward.
sea of thieves is very successful at what it does and rare is doing just fine. its nintendo fan boys that shit on rare for daring to work with microsoft
Imagine if Nintendo had all the IPs but gave the work to retro studios and hired some oldheads like Chris Seavor for Conker. We would be living in a perfect timeline.
Banjo was small potatoes back then. Like another user said, his recent popularity is all youtuber sensationalism.
>banjofags can't read
you live to see it
>that file
That was nice to read. When I think back to my own childhood, it doesn't resemble anything like nostalgia-bait channels push. For me it was ps1 with Star Wars Phantom Menace, William's Electronics Greatest Arcade Hits, Star Wars Dark Forces. I would watch my dad play Mutant League Football and Shadowrun on Genesis, but couldn't figure out how to play them myself. Then the ps2 came out and my balls were blown off by Jak & Daxter, Dark Alliance, Okage: Shadow King and Gauntlet: Dark Legacy.
To my knowledge, the only one of these games with a significant web presence is Jak & Daxter. There aren't an abundance of hour long video essays dissecting how brilliant and iconic the opening cutscene of William's Electronics Greatest Arcade Hits, yet for 5 year old me that was an iconic scene in gaming. It instilled the same sense of wonder and excitement that rantsona youtubers claim they feel whenever Link comes riding in on that horse.
What are the actual games that shaped you? Doesn't matter how cheap or shitty
sea of thieves has no cultural or online presence
>zoomers out themselves from first hearing about banjo from e-celebes
>again
how does such a simple bear game cause so much zoomie seethe?
For N64s small install base it was pretty huge. It has "youtube sensationalism" because its a great game.
>609477098
mad redditor
>609477286
banjo is dead forever
This is less about Banjo being small potatoes and more about the N64's legacy. You can't remove Banjo from that picture without something being missing, "YouTube sensationalism" or not.
i mean its on gamepass and played by everybody who is not a sony pony. what games have an onloine presence? microsoft owned call of duty hahahah at least it does something different than fps games doing the same shit for 20 years straight.
>What are the actual games that shaped you?
Mega Man Legends was a huge deal for me, playing it a year before ocarina of time made all the "impact" of ocarina of time feel like a nudge. Legends had a far better story, actual characters and a much more dynamic world that constantly changed after every dungeon. This gave the world a living and breathing feel as characters in town would go through little arcs. Ocarina of Time had nothing on it. Then just as the game is wrapping up it opens up into an entirely new story that completely changes how you look at the robots you've been fighting, the world you're in and who you're in control of. Legends 2 delivers on this story side of things but isn't as ambitious in terms of design.