why did it flop?
Spark shovelware 3
I don't think it did, the dev seems happy
clarity a cute
No marketing.
Main character is ugly and uninspired.
Karma for trying to fuck over Sonic FGHQ for so long
he fucked the ending, also levels are way too fucking long, holy shit it becomes a slog
The main character is really ugly. Look at NiGHTS, that's what a tasteful jester character looks like.
There was no advertisement. If it wasn't for Sonic autism, I would have zero fucking idea who Spark the Jester is.
I finished the first area, so far I'm liking the games mechanics and level design. The story and writing is absolute garbage though so I'm just ignoring it desu
No marketing
Dev forgot his meds at the end
Main character looks like shit and i fucking hate how the hat looks like a prop glued to the character head instead something made for him
I played like 3 levels so far, and the gameplay is fun. The level design is pretty open, but it honestly feels a bit uninspired and generic.
Needs voice acting
Because nobody actually gives a shit about all the "classics" you praise so much. There's a reason these series died and if they couldn't be profitable back when they were backed by a big publisher then they won't survive now on a tiny budget with no marketing.
Because pc gamers say they want games then just go back to the same old games they played years ago
Master race my ass
literally who?
too expensive for pixelshit
he should've just cut the levels in half and made the halves their own levels
turns out shilling exclusively on a forum that doesn't actually play video games wasn't a good idea after all.
It’s a 3D game
did i stutter
You don't need to stutter to be reatarded.