ITT: Examples of good UI.
ITT: Examples of good UI
Warning! Low semen
I played the game and this still confuses me
7 in a party? How does the Switch not melt?
It won't run 60 fps...
The UI is cluttered but ultimately fine while playing. It looks worse in still screenshots. But holy fuck the switch is weak. Shit gets so laggy over nothing. That's the real problem.
The less you can see, the better!
>ARE THOSE NUMBERS ON THE SCREEN!? I'M GOING HECKIN' INSANE NOOOOOO
Doctored footage. There's no semen meter.
Lmao, what game is this?
Fate/Extella LINK.
soulless
remove the numbers and they would still be as chaotic
SOULFUL
Having the entire screen cluttered with effects, numbers and lines is the exact opposite of soul. MMOs do not have soul by definition and X2 and X3 look like MMOs.
what musou is this? is it any good?
Fate/Extella link. I don't like musous and this one was worse than Fate/Extella in several ways, I only bought it because it was Fate related. It's bad.
>Story is half-assed when the first actually had effort put into it.
>Completely removed the skill that lets you swap between 2 different Servants mid battle so you don't die of boredom.
The only change it made that was good is how sector traps worked.
This is what happens when western design mentality infects Japanese devs. Remember when these western trannies were complaining about elder rings UX design? Homos were so butthurt that elden ring sold more than their own games and had to attack them with a non issue.
>MMOs do not have soul by definition
Ahem
>health is visible by how much armor your character has on them
>the need to purify your weapon is displayed by how reddish your weapon is
Absolutely HUD zero clutter.