Why are de_dust and de_dust2 so popular compared to other CS maps?
Why are de_dust and de_dust2 so popular compared to other CS maps?
dust 1 really isn't, unless something has changed drastically. It was considered shit and unbalanced in both 1.6 and CSS, at least among the people I played with.
As for dust2, it's just a winning design. Memorable, simple, but with tactical depth. Even if professional play of it ends up being a bit overaggressive and "deathmatch-like".
I LIKE AZTEC
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wtf i love valve now
I remember dust 1 being more popular Unti about 2003
plenty of maps are popular man, it's just happens that dd2 gets played the most because call outs are known from pop culture
A lot of good maps faded until obsuctity like
Assault
Havana
737
fuck even pool day, that was a fun map
legacy map
very well balanced
fun to play, lots of ranges you can engage on
winnable solo vs a whole team if played correctly
autism. my autism however allows me to enjoy the superior cs_office on repeat instead.
oh my god i love the map dust i can pwn so many noobs on it maybe today i'll pwn enough noobs that i can raise my rank in the server from three to one
the death of assault will forever piss me off. fuck valve for removing it.
>It was considered shit and unbalanced
These are all cs_ maps, which, unfortunately, faded out due to muh competitive balance.
Matchmaking in GO also killed fy_, surf_ and whatever else.
I don't know, whare i live cs_untitled was the most popular
also I forgot Militia, that was also good
GO killed counter-strike period
will see what classic offensive brings since valve fucked them over
Dust 2 has a lot of interesting choke points which allow for a nice mix of CQC, sniping and verticality. With most maps at a competitive level, it's about general strategies, but Dust 2 has been ubiquitous for so long that there's lots of mindgames teams will play with each other that add a lot of excitements.
Plus considering Counter-Strike was ostensibly made after Desert Storm, and is tangentially related to Delta Force it's only natural that the most played map is in Terrorist Town.
what is atmosphere ?
dust1 is hilariously T-sided. CT needs to gamble and take heavy risks every round just to get to the bombsites
parroting decades old myth
it's slightly T sided, much less then a lot of maps that overstayed their welcome, it wasn't the best map but it wasn't by "bad" by any means
Let me guess, you need "more".
We need up to date remakes of assaut, mansion, siege, aztec