What was his problem?

What was his problem?

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fat head

doesn't like green

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Reanimated by demonic energy.

It always bothered me as a kid trying to figure out what gun he uses in that anim. My older brothers told me that's how shotguns look when they shoot, and I believed it for longer than I'd like to admit.

the beta's base weapon was a semi auto assault riffle

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also had one with a bayonet

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That looks like quite a bit like the meathook. Also reminds me of D64's chainsaw.

Absolute Chad destroying Doom guy virgins since the 90s.

Their death animation is the most satisfying in the entire game, especially if you kill them with the SSG. They gib explosively

Gotta make money somehow

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that's not Arachnotron

He's a paradoxical nigger with a small dick - that's why he tots a minigun

Just look at it. So gory. So smooth. So satisfying.

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How do you play multiplayer with GZdoom (I mean like lobbies, not IP connect)

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user, its only because you need those enemies dead asap, much like Archviles.

pretty much.
gotta go play some doom

free wallpaper

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what was the icon of sin meant to be exactly?

According to Eternal, a giant demon. It seemed to be bound or being "repaired" in Doom 2, though. It's not actually the devil, though

dunno, best bet would be to ask Adrian Carmack but i'm not sure there's much afterthought other than a giant demon's head generating armies from hell.

It's a bit inspired by "baphomet" i guess

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The litmus test for people who think Doom II is nothing but le Supershotgun. Gee you have 400 bullets and a chaingun yet you're still dying.
PS Don't use the supershotgun to snipe long range.

>PS Don't use the supershotgun to snipe long range.
If it's a bunch of shitters it actually works. I regularly drop like three Zombiemen and Shotgunners from far away with the SSG

What are some good wads with custom monsters that are not re-skins, actually new gameplay monsters, like what Doom 2 did for Doom 1.

I want a wad to feel like an expansion for Doom 2, new weapons/items/monsters that actually serve to expand the game in the right direction