Xenoblade Chronicles 3

Comfy thread.

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Ghondor is best girl

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Should I get those Nectarines for the Tirkins or just attack them?

This game is problematic

which xenoblade has the best design?

for me, it's the OG muh nado

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do whatever, reward is the same.
that area with the tirkins will be hostile though

may as well say it now
how do you all rank 3 compared to the other games in the following categories?
Gameplay: 3>2>1
Story: 1>3>2
Music: 1>2>3
World: 1=2>3
Main Party: 3=1>2
Villains: 2>1>3
Exploration: 3>1>2
Overall enjoyment: 1=2=3
If you're wondering what the difference between "world" and "exploration" is, I mean more world design and how it feels to actually explore

This is gonna be one of those JRPGs where you'll get the majority of sidequests in the endgame isn't it?

6th term. 6TH TERM!

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2 was better. Seethe 3fags.

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Lucky Seven has a very minimalistic but effective design.

so is the game good or what? better than 2 and 1 or about the same?

Lucky Seven > Monado 1/2 > Lucky Seven with "sheath" > Monado Rex > Mythra/Pyra Aegis Sword > Monado 3

>every single story beat is shulk getting le VISION and doing absolutely nothing about it
>characters are just plot devices to comment on whatever the fuck is happening to shulk and acting clueless about everything
>muh feeora is 50% of the game's plot until shulk decides machon are heckin valid
>shulk stops Dunban from killing metal face because he was a heckin good homs he dindu nuffin
>sidequests are boring af that add nothing of value
>exploration is extremely linear with a few pretty vistas at most
>battle tracks are abysmal and the combat gets interrupted by visions every 5 fucking seconds
>spike damage
XBC1 is the most overrated game of the past decade.

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>didn't put the original monado in
no one fucking remembers shulks weapon from the epilogue

I have just started Chapter 5 and I spent most of the time in sidequests.
You unlock a shitload starting from chapter 3

Do I need to wait until I unlock classes to 20 and inherit the last skills in order to pull easier smash combos? I'm halfway through chapter 4, and it's really hard to pull it constantly when launch is tied to Ogre and smash to Fencer (whereas I prefer FMJ due to the absurdity of the damage it dishes).

Just got the ship, time for comfy exploring on the seas

gameplay 3>2>1
story 2>1>3
music 2>3>1
world 2>1>3
main party 1>3>2
villians 2>3>1
exploration 3>1>2
overall 2>3>1

>Mio called Noah from across the fucking dimension and he just fucked off to her abandoning all his friends

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Time for 6 hours of sex

Soul hacker has a smash normal art

There's a late chapter 4 hero quest for a tank class with launch and then chapter 5 tank class has smash. But yes it's painful until then before Ogre is garbage and reactions tied to talent arts almost never happen and/or are too slow with their animations.

gameplay (combat?): 2>1>3 (actually don't really like the combat in these games)
story: 1>2>3
music: 2>1>3
world: 1=2>3
main party: 2>1>3
villains: 1>2>3
exploration: 1>2>3
overall enjoyment: 1=2>3