Can I start with Super Robot Wars 30

Can I start with Super Robot Wars 30.

I don't know shit about the series but it looks fun.

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SRW is less of a game and more of a fanservice simulator.
Don't bother if you aren't a mecha anime autust or want a good videogame.

Don't know shit about the series but it's a VN + cRPG like Digimon Survive.
Except, there is MUCH more dialogue. I had fun for a few hours but I dropped it after 5 hours or so.

> it looks fun
That's actually good enough reason to play. Go for it.

>I don't know shit about the series but it looks fun.
have you watched ANY of the series in the game? SRW is just a bible of crossover fanfiction with a few minutes of combat between chapters. if you want to read a bunch of fanfiction of characters you don't even know from shows you haven't watched go for it

you don't need to have played any srw to play 30 and you don't even really need to know anything about any of the series that are included since they have plenty of literature you can read in game that explains everything though obviously you'll get more enjoyment out of the game the more you like /m. since the how point of the series is as this user said fanservice for mecha fans and seeing everyone from different universes/shows interact. .

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Look at the game with series/characters you like. Game gives you waves of mobs that you kill and some boss. Honestly it's boring and sad thing they didn't try to make it into more fun formula.

No you need to play the first 29 and watch all the anime series that are in them.

The game part of it is honestly pretty damn terrible.
They dumbed it down so much and gave you so many "I win" options that you actively have to gimp yourself to get any kind of challenge out of it, even on the higher skill settings.
There's also barely any strategy involved since, unlike the earlier titles, map tiles make almost no difference outside of water and the maps might as well be flat, featureless planes - hell, I can't even remember seeing a single HP/EN restoration tile in the whole game.

It's an extreme long-runner that was around since the 80's. It started with Gundam, Mazinger and Getter (the holy trinity of mecha these days) and as time progressed the stories got more ambitious, the rosters started to expand with more mecha series and original characters that grew so much in numbers it warranted its own spin-off series. The ones on Steam are just the peak of the iceberg but sadly the VTX SRW games are still region-locked. The reason just now with 30 the curse of no-export was broken because there was a shitton of licensing issues involved. But now it's a thing of the past luckily.

Don't bother; those games look cool but they're boring and braindead.

It's for sure imbalanced to hell and back, stuff that you would only really get to pull off in a NG+ run in other SRW's you more or less get rolling midway doing a run in 30. Once the Main Ship's pumping out Melee and Range boosters after each mission, it's STUPID easy to get piolets at 400+ stats in their core attack and dealing 20K+ damage as a result, letting you OHKO anything with anyone, and there's a ton of parts as well that just give movement up the ass so you can get some units traveling the entire map in a single movement phase. EX commands as well just break the game in two once you get it where people get 6 EX once they hit 3 EX, so they can clear an entire map on their own via endless follow up attacks. The few bosses that you can't OHKO though only put up a fight because they've got stacking DEF.

Also: being able to use spirit commands during the enemy phase.
Holy shit, something like that shouldn't be in the game, AT ALL, unless it's limited to the easy mode.

you can, but I say take a look at SRW V, X, or T first. 30 is an anniversary title that is honestly too easy and simplified. You may also want to try the SRW OG series, it only has OC donut steals but meatier gameplay

I hope it helps

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You're right that a huge problem is how ridiculously broken the Dreisstrager is and how quickly it can become that powerful. It makes the fully upgraded Yamato in V look like a junker and that ship a game breaking S tier monster that could solo everything on its own.

Legit the fully upgraded Dreisstrager just cannot die with nearly 75% HP/EN regen, it fully restocks it's ammo every turn, it's gives insane stat buffs in a 9x9 range around it, it can give units extra turns, it can COUNTER for some ungodly reason, and to top it off it's set up so at the end of a stage it'll just BURY you in money, skills, and parts to a point where I legit was just going into the motions clearing out stages with any unit I wanted regardless if they where level 20 and the stuff I was fighting was lv90 because the sheer buffs and enhancements I could stuff onto them was enough to let them blow past the level difference.

I had to hold back on upgrades to avoid those issues on Expert so I could have some semblance of challenge.

>just going into the motions
Which is also one of the big issues with the game: 99.9% of the main mission objectives are "clear the stage" and there aren't even any SR Point bonus objectives like in previous games.
There was maybe one or two "defend this square" or "don't let enemies get to the edge of the map" missions and I'm probably even mixing that up with SRWV.

Also, holy shit, I never want to see pic-related EVER again.

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There are also few atrocious "don't let the Penex die" missions

30 is such a slog because theres so many enemies each stage but all the MAP attackers suck. They literally want you to just plop down a OP unit and counterattack

I'm into mechs and made the mistake of buying 30 after beating Alpha Gaiden and the Original Generations. Animation Quality has plummeted compared to even its DS predecessors, let alone the PS2 games and its has a horrible cast. The only handful of cool units are DLC which are more expensive than they are worth.

Counterattacks were a mistake