KH

Why was it so good?

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Because it actually crossed Disney and Final Fantasy over in a great way, and taking classic Disney plots and asking 'What if the Heartless were added?'. Whereas every game after 2 cut down on Final Fantasy in lieu of whatever retarded original story Nomura wanted to tell.

It wasn’t. It was a faggot game for faggots.
I blame this shit for normalizing adult interest in Disney in the West.

stupid iphone poster this whole series is complete garbage and is only loved and shilled by nostalgiafaggots

Sorry about your trash taste. I was 10 when I realized that both Final Fantasy and Disney are garbage.

Fact based statement

It's not turn based

/thread

Was a great game for 90s kids who grew up with and loved both Disney and Final Fantasy, both which were still big at the time. The sequels failed to understand what made the first one special and Nomura tried to add his own 2deep4u crap. And KH3 came way too late. It should've been a PS2 trilogy to keep the fires burning.

>Because it actually crossed Disney and Final Fantasy over in a great way, and taking classic Disney plots and asking 'What if the Heartless were added?'
What value does adding Heartless add to the stories that functioned perfectly without a forced video game enemy?

Tokyo Team was unmatched.

>nostalgia factor in the Disney franchise
>Nomura's writing is just right enough for the right amount of cheese and friendship trope to work
>easy to pick up gameplay
>hard to master gameplay for harder bosses
>actually a true action game where skill can mean you take no damage

*is

Because it was genuine. They didn't have any guarantee of a follow-up at the time, so they just told their story from start to finish with only vague hints at the possibility of a sequel. Most of the loose ends were tied by the end of the game, people were satisfied with the story they told. These are things that in particular, you cannot say about KH3, which felt like MGS4 without all the cheesiness that carried MGS4

Most Disney adults have never even played Kingdom Hearts

It hit that sweetspot of whimsical storytelling where it made enough sense for kids to follow the plot without autistically going into detail about every nuance. The combat was fun and challenging, managing to incorporate turn-based tropes into action combat without being tedious. The music was awesome and perfectly set the mood for every scene.

KH1 was a perfect kid's adventure. CoM and KH2 started to ruin it.

m*llenial nostalgia garbage, also the most callously corporate cashgrab in ages
it was never good and Sora looks like a faggot in that clown getup

Vision. It relied heavily on existing FF and Disney properties while still doing its own thing and telling a simple, decent story with enjoyable characters. The art style is perfect for a game set in several disney worlds that also has FF characters in it, and the combat was action while still having a hint of classic FF combat.

There was nothing like it and it did shit well.

It was before the series went full retard. It was pretty simple and straight forward but still retained some mystery. Then they just started piling bullshit upon bullshit while trying to explain everything and you're sitting there listening to convoluted dialogue trying to untangle spaghetti plot while Goofy looks on with a vacant expression, wishing he was dead.

Because it was your first

S O U L

This looks like a gay guy's favorite game.

>"I blame this shit for normalizing adult interest in Disney in the West."

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