It just doesn't *feel* like a Zelda game

It just doesn't *feel* like a Zelda game.

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-and that's a good thing!

I never liked the old Zelda dungeons so BotW was right up my alley

Yeah it feels like tech demo.
Every boss fight is like a 2/10. Doubt they were even playtested.

that's not exclusive to botw.
95% of all zelda bosses are garbage. combat never was its strong suit.

Weapon durabilty is overall a shitty system that I hope to see gone in the sequel, or at least seriously reworked to something a lot more fun. It would be also nice to have exploration rewarded more with a useless fucking korok. Also shrines got old after like the 5th identical feeling one.

That's precisely why I like older Zelda. Prior to BotW, very few Zeldas actually have overworlds on par with their dungeons, and most of them came out before the year 2000. But really, I like exploring places way more than I like exploring fields, this extends to even games like Dragon's Dogma or Ys for me.

Thunderblight is a better boss than most Zelda bosses.

zelda has never been good and botw didnt change that

Zelda is usually good and BotW did change that.

Then it did something right. The main feature of Zelda is being different each game.

This. It feels like a demo of new mechanics for a new Shadow of the Colossus game without memorable bosses.

Damn where have all the botwtrannies gone to? Nowadays i hear constant shitting on botw (and rightfully so) despite the game being the most defended zelda for some reason i still can't understand.

Nintendo needs to go back to the tone that made the nintendo 64 games, even wind waker and twilight princess have retain a medieval fantasy tone that is totally absent in breath of the shart.

Just give up on the tranime aesthetic and studio Ghibli-wannabe tone of BOTW and Skyward Sword. I don't want tranime contaminating games too.

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what do old zelda games feel like?
>hard plastic
im pretty sure they still feel the same, user

>I never liked the old Zelda dungeons so BotW was right up my alley
So in other words you don't like Zelda games.

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No Zelda really "feels" like the one before it since the game cube

>despite the game being the most defended zelda for some reason i still can't understand.
It sold a gorillion copies user, who do you think stands up for any game that sells this much? I'll give you a hint: it's not the core fanbase.

>why aren't people letting this game live rent free in thier head like me
Because most people are normal user

>shitposting thread
>taking shitposting genuinely
new?

It's funny that Breath of the Wild was a lot of peoples first Zelda game and a lot of peoples first venture into video games in general. This is why it's so popular and why the hardcore fans feel conflicted about it.

I think BotW means well in expressing Zelda's core tenants of exploration, interaction and curiosity and it's certainly barking up the right tree compared to a game like Skyward Sword, but it feels like the misfires are as massive as its hits. Yes, the overworld allows for the most intricate and expressive interactions in the series to date. No, that does not excuse how bland and soulless it feels to explore 80% of the things you find that aren't the overworld itself. In older games, simply finding and stepping into a dungeon was its own event and BotW simply doesn't know how to conjure up that old magical feeling.

As a person who was indifferent to BotW and liked the older Zelda formula better, no one cares about your feelings.

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It's definitely not a traditional Zelda and I can see why people might dislike it but so wasn't Majora's Mask and those two games are among my favorite.

I totally forgot about it my guy i have been kept busy by the ship of harkinian OOT port everybody's forgot already about Breath of the Shart and the anticipation for the sequel is DEAD lol.

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