Are you going to spend your holidays making a shitty game?
Dev thread
>holidays
How old are you, 12?
what? like christmas holidays? i've no idea if i'm even alive anymore when it's christmas time
I'm 19 and I still have them
faggot
No I'm going to spend probably the rest of the year making no game because every time I hit a road block like a bug it takes 2 weeks to fix.
Hopefully. I just spent yesterday banging my head across the desk figuring out how to get the new navigation shit working in Godot so there's progress happening I think.
Godot's logo looks retarded.
Godot dev here, we modelled it after you.
What holidays are even coming up? Either way Ive just been fooling around with pico 8 in the evenings.
Any Forums gamedev thread suicide pact when
Thanks, it brings out my best parts.
/agdg/ had one of those a while back
I added portals to the sides of the screen, so that character always stays in the camera view
Might be simple, but it's fun
nice joust clone
Of course
>chang engine
>jewnity
you are viewing paid content
including GODOT here doesn't save you from shill title, faggot OP
What problems are you guys stuck on currently?
I completely removed huge walls of code for the 17th time because I can't get network working right
snowboard game but instead going down you go up the mountain with rocket propelled board
I'm really bad at architecture.
experimenting with how realistic my guns should be for maximum fun
Wait really?
Well, it's an unintentional clone since I never even knew about Joust.
it's supposed to be a simple shitpost where you just fight waves of enemies with three different character classes.
I plan to release it in under a week to check if I still have the skill in Unity
how to replicate the 2D tutorial by heart so i can make a shmeup without resorting to asset flipping a template
I finished up the first drafts of every single sidequest, over 55 in all. Now I'm just kinda doing bugfixes on various things.