Hows your game going bro???
Hows your game going bro???
still upside down
I'm just playing with creating 3d mesh and geometry processing via code. Learned some basic 3D fundamentals which was fun.
I'm thinking of picking MonoGame instead of Godot, am I a retard?
What are they gonna do on the bed?
Finally started actually trying things out in the engine instead of ideaguying in my head. Anyone have experience with using gridmaps in Godot to create a 3D level?
Your game is not going anywhere if you use that piece of shit.
Be a real developer, use Unreal Engine 5.
After finishing the remaining battle animations for the MC I'll start working on the narrative. Can't wait desu.
lewd stuff
it's a terrible logo no matter which side is up
whew
Still working on my character generation script.
But whenever I get home from work I'm always too tired and pissed to do anything for myself except eat and sleep.
Don't be a wagecuck bros. It ain't worth it.
just been adding more enemies
im talking about the editor not the image
Can i make a Mario game with Godot? And how complicated is it.
I see indie games with PS1 graphic style but how do I make a game with PS2 number of polygons/lighting etc whatever brings that graphical feeling? Particularly like FFX, FFX-2 and KH2
>game
it'll be done any day now, h-haha
what do you mean how? Just grab references for what you want and do it. Lighting in PS2 era was pretty simple or just baked so it's mostly modelling and specially good texture work what matters.
Bumperino
soul
UE5 cant do 2D properly.
i like the dog's idle animation
explain