What do you want to see in the sequel?
What do you want to see in the sequel?
better graphics
better combat
thats about it
a protagonist with charisma
Multiplatform
foot IK
thats it for the sake of fuck why didnt they make the feet meet the ground it ruined the fucking game god damnit
More duels
DOSHO
Multiple endings depending on choices/path taken (stay honorobu or go full ghost)
More stuff to do
Chance to kill Tomoe
10 stances
????
You did give him an honorable death right?
>user can't into the stoicism of samurai movies
you should be a game reviewer, that was also a common complaint by them
this game doesn't come close to even the worst zatoichi film. every character is cardboard cut-out. especially the side characters who rehash their tragic backstory every fucking mission you do for them
>The farther you get into the story enemies run away screaming about the ghost
FUCKING KINO
Less focus on a mediocre storytelling, more on natural free exploration and fun side quests (that you find while exploring, not just pinning them on your map and running from one to the other). The freedom to choose whether to be a honorabu samurai or sneaky assassin. Also some mini games and general gameplay improvements. The DLC was a small but decent step up from the main game.
Rock paper scissors combat system should be trashed
If they do a different character which they probably will I want Kenji to come back
A more engaging open world. The amount of repetition got boring fast.
Japs invading Korea.
It's cancellation
I let him live. The entire point of the game is that strict adherence to the honor system isnt right or necessary, there is room for choice. Letting him live and he might ruminate on that choice
New protagonist much better side characters and a much better story
Maybe move on to the Sengoku or the Edo Period. New characters and all. It felt like they dealt with the whole Mongol invasion pretty thoroughly, and characters got their resolution, so no reason to drag things out.
It goes completely against Jin's whole character arc throughout the game if you choose to kill him.
No more boring side quests that all inevitably end with fighting bandits/mongols. Way more of the smooth and fun exploration that climbing the mountains/chasing foxes/cutting bamboo provided. And I want to feel like the devs have actually played RDR2/Zelda/ER in how the world is designed.
actual decisions and consequences for your player driven actions. if you go full honorable, don't use stealth and face all the enemies out in the open there should be something different that happens. you shouldn't be forced into going ninja. like, they should have made it like WRPGs where the evil side is easier, but the good side still has comparable rewards