Heres some indie roguelikes/roguelites Ive pirated and what I thought of em

heres some indie roguelikes/roguelites Ive pirated and what I thought of em
any recommendations?

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>Isaac in S while Nuclear Throne is in B
>overwhelming amount of perma progression trash
I recommend you get some taste

>Noita
>F
I recommend euthanasia

S-B are for real just preference, I respect nuclear throne and gungeon as much as isaac I just like the movement and content in isaac more

noita is dogshit, the movement, the art style, the control
that game was just NOT fun at all, really wasted a good spell system on some shitty fucking gameplay

Filtered harder than HEPA

yeah bad gameplay filters me

very funny OP but you seemed to have swapped the tiers

>RoR2 above RoR1
Holy shit kill yourself dude wow you are beyond help my god what the fuck is wrong with you

You know what's funny? You didn't post a single roguelike BWAHAHAHAHAHA

luck be a landlord?

It looks like a slotmachine. Where's the grid based simulturnbased movement?

oh thats what you mean
pixel dungeon?

I have been made a fool of. Thank you

ggs gamer

Not a bad list. The main things I'd point out would be
>Wizard of Legend and SNKRX should be B or C
>FTL should be higher
>Noita isn't F you dingus
Other than that, please stop playing so many mediocre games. How are you not tired of roguelites?
Here's my list
>S
Noita
Binding of Isaac Repentance
>A+
Risk of rain 2
Crypt of the Necrodancer
Dead Cells
>A
Monolith
Demoncrawl
Slay the spire
Gunfire Reborn
Rogue Glitch
>A-
Enter the Gungeon
One Step from Eden
Hades
Spelunky
A robot named Fight
Nuclear Throne
>B
Crawl
Risk of rain 1
Magicite
Wizard of Legend
Dungreed
SNKRX
>C
Neon Abyss
Moonlighter
>D
Wayvard Souls
You basically said game is bad without listing any reason. Did you dislike the unfairness?

>how are you not tired of roguelites
I play them in between sessions of multiplayer games, any time the well runs dry and my multiplayer games arent updated/balanced and my friends stop playing I need some single player stuff to play
MOST triple A titles put me off cause of shitty developer practices so indies are where its at for me, the last big game played to completion was elden ring

roguelites are pretty simple to pick up and I have no gripes dropping one if they bore me, anything in A-B holds me for long after even when my multiplayer games get updated, anything below I end up deleting after a couple wins

I just got ziggurat 2, gttod, forward escape the fold, and going under

Streets of Rogue is pretty fun

Try backpack hero, it's a rpg where inventory is similar to resident evil. Pretty fun but not fully out, there's a free demo on steam

Sure, but I'd just suggest checking out other genres. You seem to be into indie games just like me, so try some of the more popular indie games, such as the things in this pic or just ones that are rated highly on steam250. Try incremental games like Universal Paperclips or Kitten's Game if you really only play singleplayer games inbetween matches.
Maybe we just think differently but even though I also like roguelites, I got tired of them a while ago because after a few hours, they all play kinda similarly, be it Hades or FTL.
Also, no comment on Noita? I'm actually quite interested to see what you dislike about it, since you've clearly played some roguelites and know a thing or two about them. I don't see any reasonable argument for it to be placed in F, maybe in B or C.

Okay list except for Noita. Unironically filtered lmao

What's wrong with perma progression?

It is not in the spirit of the genre. It makes the game a grind. What you should be doing is learning about how the game works and getting more skillful at the game, not making a number go up because you keep mindlessly doing runs.
This is for things like "permanently making your character better" rather than something like "unlock a different player character" or "unlock cosmetics"

oh shit I forgot to put that on my list since its not fully out that one is close to being on my A tier
the issue I have with it is that theres not enough variety in items, I wish it had a sort of isaac style achievements for items progression so I could do more and more runs trying specific shit instead of just starting as an archer and winning every run

I do try other stuff every now and then when it comes to indies, it just doesnt seam as cohesive to make a list like this when there are so many
for me the roguelite genre is fun for me since theres a sense of mastery for myself and the repeatability is old arcades style without needing a coin or caring about lives
I think I prefer progression roguelites which everyone here turns their nose up against cause I like the basic early starts with very clear playstyle paths and then unlocking more complex gameplay styles to try on demand, stuff like that gives me a sense of direction rather than just "heres every item play" where I just pick the best shit, win over and over, and then stop playing

on noita I just fucking HATE games with poor movement flow, the way the character floats around while you try to aim and the stupid art direction they chose where everything needs a minecraft-esque pixelation fucking offends my senses
theres no flow in the gameplay, im the kind of guy who likes to look through every nook and cranny in exploration games so one like this that punishes you for it but doesnt give you the means to progress quickly is so intuitive
its like the opposite of dead cells to me which rewards me for fast control and speed with shit OR I have the option to take it slow and search for upgrades