Time for an ARPG Thread

Which one is your favorite? Discuss.

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torchlight because it's simple and just works
throne of darkness because of the strong theme

I suppose by metric of hours my favourite is PoE, but I don't like the direction that's gone lately. The balance between literally everything is terrible and it feels like there's no such thing as a choice you gotta measure out, just always the right choice and the wrong choice.
I played GD for a long time and really like it though. It doesn't have the lasting appeal of PoE but its character creation and customization is fantastic
Last Epoch is also looking like it'll shape up really well, I enjoy its itemization (for the most part), its solutions to curb player oneshots, the skill talent trees and just the concept of it in general, but the class locked gear feels a bit sad and it still feels lacking in things to do

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Dead genre made for coomers and addicts. Very sad.

Dead by what metric? Diablo 2 just got a remaster, and Diablo 4 is coming soon and may not be completely terrible.

>Dead genre made for coomers
Bitch, these games barely have any porn. You're probably thinking of Gacha.

The genre is still stale. What inovation has there been lately? You click on shit ad nauseam to get better loot to see bigger numbers to get better loot.

>Instant backpedaling

NOOOOOOO, NOT CLICKING!
AGHGHGHGHG

I finally tried Nox. Don't know why people even call it an ARPG. It's completely linear, there's no skill/point allocation, you don't even know how much xp you have before level up, there's no random loot, the scripted loot is mostly pointless trash with the occasional boss drop that just supersedes your current weapon until you get the invincible main quest weapon halfway through, and the combat is more like an isometric proto-Risk of Rain with Brood War bounds-map death traps than any actual ARPG I've tried. That being said, the combat/movement-mechanics are super fucking smooth and tight, but it's like they created the base of a new genre of ARPG and forgot to actually write a story or any RPG development.

I didn't get very far in Nox bc I got the quest to go get some dude's boots from a dungeon, and I went through the whole dungeon like twice and still couldn't see them.

I'm not backpedaling. I'm telling you why the genre is dead.
:^)

It does need need some innovation. I felt like Diablo 3 was just more of the same and I quit the genre after.

Possibly last epoch. The druid forms are real neat. If they replace older models like they have been itll look okay. Each ability having a talent tree feels nice. I dunno bout buying it for more than $25 if you're picky. Wait for it to be finished though. Still a chance it could die and not be finished for a lot of reasons. Bookmark it, its neat.

feels like there are so few arpgs
most of them feel like they are really shitty as well

its odd how a genre can be so big yet also be so small at the same time. Many of them feel very hollow to play after a while as well, I wonder if they had some deeper combat mechanics and a little less focused on pure rpg stats if it would do better, just seems hard to get more out of the perspective and input style than there already is.

feels like the genre needs a big new shake up with some new radical but good ideas that shape it going forward

Ive always thought making the genre about the insane autistic need for forever grinding sucked ass. I just want to make neat rpg builds and fuck about.

I was tinkering with the idea of a roguelite inspired ARPG where the gimmick of it would be that you would go through the process of making a build work each run you do. You'd find weapons à la Diablo while clearing floors or whatever; maybe have a few bosses, a randomized skill tree (?); not sure about character classes or archetypes. Runs would last between 30 minutes to 60? It's a very premature idea as of now though. What do you guys think?

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>I'm not backpedaling. I'm telling you why the genre is dead.
Bu this is far from the truth. Both PoE and Grim Dawn is still alive. Diablo 2 got resurrected and you're here being all mad so I guess it's still alive and well.

Why must every game be a roguelite/roguelike?

Isn't POE 2 coming out soonish? I heard it's just going to be an updated version of POE, not a separate game, but idk if that's right bc I'm not keeping a close watch on it.

Nope. PoE2 is currently slated:
>Beta late 2023
>Release early 2024
And these numbers could still get pushed back.

garbage lootshitter games

Well, not soonish, but not super far away. Do you know what they're actually changing about the game? I haven't played it since maybe around 2016, so I have no idea about all the newer stuff.

This, Dragon Dogma and Dark Souls are some of the shittiest games I've ever played.

Has Epoch been getting better? I was waiting on it to get all the rest of the subclasses before playing but I feel like I want something new to scratch the arpg itch sooner than later.

>Why must every game be a roguelite/roguelike?
I get what you mean but I came up with this genre because it offers good replayability and I was trying to capitalize on the build creation process of ARPGs. Playing multiple small runs would maximize the frequency and variety of builds. Could you propose another format to reinvent the ARPG genre?

Ok let's change dead for stale. You win user.