>an enemy can save scum too
An enemy can save scum too
>story calls out savescumming as just making things worse
I can't think of a game other than pathologic 2 that does this.
I laughed when this happened in Baldur's Gate
This started off so cool and the took major nosedive around the 5th episode
what animay
just use wait
It literally just keeps getting better.
It just might not be something you expected.
Back to right now trannies
What anime is this? Also, that would be a great mechanic. Why hasn't any game done this?
i wasn't that interested in the first 3 episodes but it got a lot more interesting afterwards
>takes away your saves entirely
>mocks (you) for trying to resist
Summer Time Rendering
It is kino, don't listen to monogatarinigger they have no standard.
>Why hasn't any game done this?
Bravely Default 2
The final boss keeps coming back after being defeated, and you find out the reason she is able to do this is because she has a save file in the book that you use to save your game. You render her mortal by overwriting her save file.
What I wanted was skinwalkers, the thing, body snatchers, and somber atmosphere. Instead they let all the air out by exposition dumping and turning the dead girl into a shonen fighter. I haven't watched the 2 most recent episodes but I doubt it fixes things.
Undertale does it.
Caves of Qud arguably does it. Precognition for the player is effectively just savescumming as an actual ingame skill. NPCs can have precog but they only get stat boosts from it.
As I said, it might not be what you expected, but it is objectively great.
There is no game where an enemy can take control of your game and when they die, will force your game to reload back to a point where they chose
i don't think you know what objectively means
>giving source
your opinion is invalid you queer
>objectively
It may not be what I was hoping for but I don't think you know what that word means.
>le queer
>le trannies
obsessed.