Starbound

What went wrong? How would you fix it? Why is Terraria better?

I recently got into Starbound modding, and these are the questions I've been asking myself.
Is it bosses, items, enemy variety, progression, dungeons, or something else?
What makes Terraria fun that Starbound lacks?

And don't talk about the developers, I don't care. This is about content.

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I was really hyped for starbound during its development. It's a decent game, especially with some mods but yeah, it's just quantity over quality. And it doesn't really do anything with any of the procedural generation. You don't have any reason to explore more than one or two planets for each tier unless you want to see more shitty generated monsters. Terraria has one world with content everywhere.

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Have you tried Frackin Universe? I hear that changes a lot of the world-gen stuff, but I haven't tried it out yet.

Remove the main quest for starters.
It just felt like a chore, story was utterly boring and boss fights were piss easy if you were geared enough.
It needs more dynamic missions/objectives, bounties were a good step in the right direction.
Also, gear/character progression is what makes terraria so great, starbound could take some lessons from that.
No real reason to settle and build a base either, also something that terraria does well.

Yeah that was my latest playthrough. It was fun for a while and it actually gave you a reason to create a base on a planet since there are so many crafting stations. I didn't get very far though, my interest just slowly faded and I ended up quitting.
I agree with a lot of this too. The main story wasn't good at all. I feel they were starting to go in a good direction with the bounties etc but then they just stopped development.

It's basically 2d no man's sky, you've played the whole game after visiting 2 planets

Apparently none of the people who actually worked on it got paid much if anything, the dev would keep cycling out new people in the field and ghosting them. This is why there is a lot of shallow content that feel unfinished and not properly implemented or jarring. It isn't a deep game compared to Terraria and honestly not even a game I would say you should pay for. Frackin Universe does make some things better and add and rebalance content to try to make more depth, but the game then feels bloated and still has annoying technical issues.

lack of progression, boring as fuck combat, bad movement, all around lack of content.
the world barely interacts with the player, you can just waltz in anywhere and you'll encounter 3 enemies at most wheras in terraria you'll get swarmed by jungle creatures for daring to be in vincinity of their biome AND there will be interesting things in there as opposed to starbound where you just open a crate maybe and find a weapon that's mostly as powerful as any other you've had until you upgrade it.
the only cool thing starbound has is space exploration (although still barebones) and large universe that gives off the sense of scale. riding mechs is cool too I guess, but farming space zones for mech parts is annoying, boring and takes ages.
terraria just did everything better because relogic always had a clear vision on what makes the game fun and didn't just make a sandbox for the sake of making a sandbox

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Procedural generation is fine in Terraria because it adds minor variations to the layout that makes exploration and territory management slightly fresher on repeated plays.
Procedural generation is cancer in Starbound because it means you need to explore generic shitholes with one landmark over and over again.
They should have limited you to just major planets that were all mildly randomized.

>what went wrong
Owner of the game enlisted teen programmers that worked on pure enthusiasm, didn't pay them, and they left and then he hired more. Thus continued and resulted in a lot of unfinished stuff.
>how to fix
Completely remove the main quest.
Keep the bosses
Make everything naturally findable and not instanced
pre-installed sexbound mod

For me the fun of terraria was the progression you got to feel as you slowly drain the earth of resources, build it up into a town for all your villagers, defeat bosses, create mob farmers, etc. It was satisfying to explore the world looking for a cool place to build, and slowly learn your way around the map, creating a mental map of landmarks, cave networks, and biomes.

From way back when I played the starbound beta (didn't touch it since), I just couldnt be bothered with the exploration aspect. Each world basically seems disposable because you can always just pack up and go to a different reskinned planet to explore, which completely kills any satisfaction in carving through a world for resources. Plus I didnt want to commit to building anything big because of the "what if" of finding a better place somewhere in the infinite universe.

So the procedural generation really did kill both the building and exploration for me.

This is what starfield will be like

>What makes Terraria fun
Everything about Starbound's combat and movement mechanics and physics make it less fun. It's one of those games that optimize for realism rather than fun.

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The FU guy being an even bigger scumbag than the Starbound developer is fucking hilarious

Despite 1.4 trying, Terraria didnt get worse with every update
So many good things in Starbound were cut or never expanded on

>have building game with loads of blocks plus modding to add more
>it's all about space exploration with your space ship
>vanilla game doesn't allow you to build your own ship
Starbound is just wasted potential the game, from exploration, to building, to combat, to story. They half assed everything

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QRD? Heard about mods used without credit, is there more to it?

what mod

It's not just that he used them without credit, then he tries to bully and gaslight them into removing their mod to avoid conflicts because FU is so "popular" that they should just be happy their mod is included in it at all all the while talking shit nonstop about them in his tranny Discord, the one time a guy tried to take legal action he just stalled it out and the modder gave up and quit the scene altogether

I want to play that. :(

Some chinese mod, there's a bunch of similar bosses.
bilibili.com/video/BV1AV411x7WL

Uh based department?