Why did Mirror's Edge Catalyst fail to capture the potent atmosphere of the first game?
Why did Mirror's Edge Catalyst fail to capture the potent atmosphere of the first game?
>buildings made of porcelain recently polished during a rainy day.
It's post 2010 EA. Their entire business model is focused on a ton of advertising of barely passable games. Making good games doesn't matter, advertising does. Anything good that does happen is an accident.
>reflection maps on the pipe
That's not my Mirror's Edge.
Anita
Ew what did you do to it
Mirror’s Edge is Ubisoft
>Mirror’s Edge is Ubisoft
You're drunk m8. It's DICE, EA. That kino small moment EA were trying out new IPs
>oh yeah I hated that in Cat--
>it's the original with DoF modded in
Fucking why.
MEC is now unplayable for me because I have a bunch of mods to disable the retarded shit you can't normally disable (including DoF), and the mod manager is broken on W10.
It's the rainy prologue mod, adds overcast skybox, puddles and rain dripping off of roofs
Instead of a captcha we should have an IQ test before allowing anyone to post
People always complain about it being open world, but it was more a problem of poor level design.
The first one had a great mix of claustrophobic corridors, complex interiors and big open rooftops; while catalyst was like 90% copy pasted rooftops.
Also Catalyst really beat you over the head with how totalitarian and dystopian the world was, whereas the first one didn't tell you much, but just made you feel constantly persued and unsafe.
at least he’s not a frogposter
ew take it off take it off
>modding mirror's edge
>not playing with a green filter reshade preset so you can pretend you're playing an actually good Matrix game
Excuse me, Path of Neo was amazing.
I think you should stop worrying about the differences between a game from 2009 and 2016 and move on with your fucking life.
Catalyst was open world? Honest question, never played it. As for the 1st kino one, I always found that Faith (ugly character btw) shouldn't use guns -- it just makes more sense given the context. In fact, the only time we shouldve seen her face was on window reflections. It's plot/cutscenes really dragged it down; that part of its presentation was lacking. Otherwise it was great. Still aliveeee I'm stiiiill aliveee
It didn't have baked lighting