Untitled

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Attached: Cube.png (800x600, 19.97K)

*bevels it to make it look nicer and more approachable*

LEVEL RED

Delete this

Attached: stop.gif (634x374, 224.77K)

Attached: maxresdefault[1].jpg (1280x720, 50.85K)

Wait don't delete it, I've improved it.

Attached: uhh bros.png (800x600, 21.38K)

Attached: i wanna 👉👌 that 🦄.jpg (600x602, 31.96K)

After experimenting with random stuff for years i can kind of make usable models now but my next obstacle is finding the right look for my shader. I don't want the typical cell-shaded look but rather something a bit smoother and colorful.

Attached: Screenshot_20220706_030149.png (387x500, 171.32K)

Did you make this? It looks really good.

Also, are you a linux user? I can tell from the filename.

Yeah i made it and yes i took that with the kde screenshot thing.

That looks nice, do you plan on doing anything with it?

I use her for pose references in various angles to help with my drawings. Other than that i'd like to try porting her to some game just to see her moving inside a game world.

Attached: Screenshot_20220706_031551.png (744x840, 388.68K)

Good work. Now make a game with her and sell millions

Unfortunately I don't know programming and i don't think i have the patience to learn how to code.

I will never make a game.

I was working on a shader that would fit between PBR and cel shading.

Attached: var.jpg (1920x640, 423.02K)

Subsurface scattering always adds some extra shading and smoothness to skin materials

It's this the gamedev thread?

That looks nice. My model is currently using textures for the skin but i might try the color ramp method the next time i mess around with shader nodes.
Does that work with eevee? I only tried using SSS with cycles some years ago.

I'm trying to model but it's hard for me to make something that looks right and I end up doing lots of trial and error.

Attached: Screenshot 2022-07-06 000612.jpg (1573x996, 306.27K)

give me weight painting tools and tips, i am trying to transfer weights from surgery model and end up with a mess

Attached: 1574592505191.jpg (480x480, 22.27K)

IM ONLY HUMAN, AFTER ALL