so, if my indie game shouldn't be about depression, what should it be about?
So, if my indie game shouldn't be about depression, what should it be about?
suppression
roguelike with crafting elements
Friendship.
Repression
schizophrenia
how's your tub fish going
sex
That's Omori
the best way to take food at an all you can eat buffet
my grandpa did this to my old pool, i think he hated me
Make a shooter game about a guy who drops a fuckton of acid and then goes into the amazon rainforest completely naked and armed with an assortment of guns. Maybe he thinks his girlfriend is somewhere in the jungle or something and has to rescue her
>The video game scene from The Beach but as an actual video game
ludo-kino
Make the protagonist and the secondary character feel mutual antipathy, but in time they will put their differences aside to fight for a common good. That will bring them closer together and they'll develop a strong bond of friendship even though they still have quite distinct personalities.
This is a universal theme that almost all people will identify with while "muh depression" is something that only affects a small portion of the population and most of the time it is for reasons that the rest of the population finds pathetic.
>apotheosis
>depredation
>antipathy
>consternation
>inundation
>aggregation
>abrogation
pick a theme sir
Economics
having fun
Your fetish
Aren’t most fetish games indie games?
early access open world survival with crafting
Name even one indie game that has a theme, and its something other than depression.
About being a naked man fighting a mob of angry feminists. The macguffin is saving a bimbo from the evil Dr. Jew
"Dating My Daughter," is a dating sim about fucking your own daughter.
War crimes