Filterwind

Zoomer here.
How do I stop getting filtered by this goddamn game? I can play for one hour max before getting off and not touching the game for weeks.
>you lack imagination
I enjoy tabletop just fine.
>you can't read
Reading is my preferred form of media in almost every context.

I was born the day this game came out. I need to finish it.

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Don’t play it if you don’t want to. If you’re not enjoying it enough to keep playing then why would you force yourself to finish it to fit in with a bunch fat old contrarians on an anime image board

I say this as a zoomer who loves morrowind, it’s not for everyone. When I play this game I can’t put it down, the world absorbs me then I realise the sun is rising and I’ve spent all night reading walls of text. if you’re not getting that feeling then you probably won’t find it by forcing yourself to play

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>filtered
Here's the trust user.
It's just not a good game. It was simply better than the competition at the time. It's 90% fetch quests padded with a glacial default movespeed and ultra tight fog to hide render limits.
Elder Scrolls was simply never good, the only redeeming parts is the shit you can read in the lore books in game and maybe 4-5 quests.

Stop sucking cocks and forcing yourself to play something you don't enjoy.
Morrowind is a weird game that doesn't play quite like any other open world RPG. I personally love it, but it sure isn't for everyone.

>I can play it for one hour
Just keep trying. Maybe it'll click one day. What do you have to lose?

Tried Morrowind. Reached the point when I have to go some Sheogorath shrine. Fight a weird zombie man at the entrance. Apparently weird zombie man lowered my strength to zero, which means I cannot move unless I drop everything I have and hop back to whatever town has restoration potions. Last save an hour ago. Uninstall Morrowind.

I’ve never been able to properly put into words what makes it such a different game. When I play it, I have to kinda think in a different way than alot of other open world RPGs. Not saying Morrowind is the end all be all but its weirdness gets comfy once you get used to it.

I love exploring morrowind more than any other tes
gathering some supplies in the early game and heading off in a random direction is just great
then I return as a vet who can hit things properly and contribute to society a bit before wandering again
all the while you learn more about mechanics and lore and stumble into enchanted trinkets and scrolls and potions to help you thrive
bartering is so good too; I feel like I'm really trading my little treasures with plebs

Play the proper version.

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morrowind is a shitty game
getting "filtered" by it is a meme made by Any Forums to trick people into suffering through a poorly designed RPG

Play it in vr, flatscreen is deprecated shit for boomers.

I miss when beast races were actual beast. Give them back Todd

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>read the manual.
>play a hybrid between melee and magic. something like a nightblade.
>dont take a meme birth sign like atronach.
>dont attack when ur stamina is low/out, use the weapon u are skilled with to hit stuff.
>talk to npcs and ask for advice, rumors, little secret to find hints for treasures or hidden quests etc.
install delayed dark brotherhood and solstheim rumor fix imo. i think solstheim rumor fix removes the retarded solstheim rumors from coming up 9/10 times when you ask npcs about rumors, not sure, i removed all rumor dialog related to solstheim on my game because its retarded to be in there in the first place. Dark souls has the DLC behind a hidden item and a hidden mob, bethesda basically hijacks an entire dialog option for the entire game to tell the player "HEY DONT MISS THE DLC LOL" its so retarded.

In a typical open world game, you expore the world to find quests
In Morrowind, you do quests to explore the world
That's how I see it. Plus, the leveling mechanics are basically a game in itself, I always min-max attributes each level even though there's no objective reason to, the game is easy as fuck

Bethesda makes shitty games. The only reason people like them is because there's nothing else quite like them out there. There's a serious lack of open world RPGs. You don't have to force yourself to play a shitty game.

For me, I think it's the strange sense of freedom and genuine nonlinearity that the game offers which is totally different from even other RPGs of the time. The whole game is one of the best examples of an open world I've ever seen because you never feel like you're supposed to be anywhere. You're never directly told much of anything beyond basic instructions. Even the main quest is like this. You're given the goal of "become the Nerevarine" and your very first task? Figure out what the hell a "Nerevarine" is. And then go about fulfilling a whole bunch of vague prophecy bullshit with no direct order or organization. There's no "go here, do this, now do this." They give you a goal and tell you to make it happen. In this sense, where every other TES game feels like the character is just reacting to all the huge dramatic destiny that's happening around them, Morrowind makes it feel like you are carving your own destiny with your own hands. And at the end of it you feel like a legendary hero and not just some dude who lucked into a bunch of happenstance and was dragged along for the ride.

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thats the point where you start to utilize the power of the Nerevarine and you open up the console

what part of it exactly is filtering you?

Raise you athletics and acrobatics to high level
Do magic
There you go

if this map doesn't call to your soul and fill you with feelings of adventure, then it's not for you

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I never realized just how fucking massive the Ald'Ruhn crab skeleton was until I saw this image.

What exactly filtering you?