Why do Mojang hate private servers so much?

Why do Mojang hate private servers so much?

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because I assume they want you to get their (((realms)))

gotta make back that 2 billion somehow

Harder to monitor chuds.

Why do you even need to ask this?
Has everyone already forgotten that Private Server Owners being massive gigantic flaming faggots is the entire reason Notch said "Fuck this I'm out?"
Do I SERIOUSLY need to explain to you why Mojang hates private servers?

yes

qrd ?

still waiting

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Because Mojang has been at war with private servers over enforcement of the EULA for the last 10 fucking years, Mojang doesn't like greedy kikes turning their block placing simulator into a casino to scam kids with.

Because they could be making more money if they were the ones hosting the servers
For retards who like to praise capitalism all day you're really having a hard time understanding what motivates corporations

Cause some (((private servers))) tried to make money by giving different access to players without (((mojang))) being able to cash in on that.

I mass reported all of the big fishes from my country breaking EULA and selling kits to kids and guess what? Nothing happened. Talking about servers with thousand of players

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They tried mass blacklisting a lot of big servers awhile back but then Reddit and (((Twitter))) bitched that Mojang was literally instating communism to Minecraft so they backed off (for now).
They literally can't win either way.

>Mojang was literally instating communism to Minecraft
How is enforcing already agreed upon EULA terms communism?

If billy calls bobby a shitsnatcher while his mother hears and she will want to sue someone

Online policing of speech is big these days, where even the AI is racist.

You can play minecraft on Any Forumscraft and not get reported for telling the chat bot to say nigger. You can connect with a cracked or pirate account too, so you don't need to risk your official account if you have one.

And place blocks, and hang out in spawn and do other normal vanilla minemanning things.

Versions: 1.18.2 - 1.19
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Independently run servers have been a problem for large game studios and publishers since monetization and subscriptions became common. Sometimes known as games as a service.

Valve was a pioneer in crushing the private servers for their games.

They can not control and censor them. The bane of liberals.

This was partially due to very expensive cosmetics, like knife skins, which if you paid a server for, you could have on their server(s). This undercut the marketplace, which is where a lot of Valve's money comes from now.

Large companies are interested in optimizing things to be cash cows for them, which means the company will do their best to ruin the scumbag leech servers, but this in practice has also ruined things for the small servers that have nothing to do with any of it, and just exist to play the game, with more flexibility than the company provides.

it would take negative effort to stop breathing down the neck of private servers. why haven't they given up yet?