One mod autist vs a multi-billion dollar corp. Kek
Laugh at incompetent CP2077 Devs Thread - Hover Car Edition
Is this a shill thread for a mod?
Cyberpunk 2077 had much more problems on the release than lack of hovercars. Police spawning behind your back and terrible pathfinding for traffic are the ones. And also SPRITE CARS in the distance, like distant people in Mass Effect 3, a ps3 game.
Did they ever fix the cop and ped ai?
I don't care GTA kid. Zoomers like you should be killed off in droves.
>muh flying cars
>muh GTA
Go kill yourself. The game is amazing.
They just spawn further away, ped ai is better at least it runs away when you shoot and aim at them. So game is still shit
I hope they keep working on it and dont abandoned it. Last I heard they were trying to make dlc for it which is retarded, they should just focus on fixing the core gameplay first
Making flying is not the problem, properly fitting them into the game and adjusting the game world accordingly is.
What's the catch. Does it cause the AI to glitch? How does it work during chase missions or racing?
It would be nice if it actually fit into the world. But there a no hover cars IG, just reactor powered helicopters.
This. The only way you could edit the game world would be an official dev kit. Which isn't gonna happen soo.
isnt this supposed to be some kind of over populated dystopian metropolis?
where is all the traffic?
Any Forums was right, it does look like fucking GTA, bah what a fucking disappointment this was
Stop using words that you don't understand.
>guy
Made a flying car using in-game assets.
>CDRED
Did everything else.
Cope and seethe.
the game is so fucked and void of soul that it isn't even worthy of pirating
So the cops still don't drive after you?
Settle down Piotrzkcy. Maybe focus more on quality and less on diversity next time you make a game.
I wached a video of this mod and it looks completely fucking broken and shit.
No he literally did everything else
>I hope they keep working on it and don't abandon it
the company has been damaged from trying rush and cut development costs for cp77.
they originally thought they could handle it and meet the deadline because they were still on a high after the major success witcher 3 was for them but once they got down to making the game the development team quickly realized that the game they were working on was larger in both scale and demand than anything they worked on before. so they had to cut and remove alot of ideas and quickly pieced together a branching storyline in order to meet the deadline and development budget. many on the team knew it would not be ready for launch even if they delayed it by a year. the state of the product at release is 100% the result of the directors and shouldn't have been released until 2025 at the latest
He did not make night city
>Muh sprites
A fuckton of games do this. You just don't notice it when the game is not a rushed pile of dogshit
cdpr shill. try harder
You have to keep in mind that they had to make sureceverything worked fine on last gen hardware.
small indie company plz understand sirs