Let me see your face

Let me see your face...

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Oblivion was inferior to Morrowind and Skyrim but it side quests are undisputed.

The side quests are overrated and poorly designed. There's only a handful I could name that I actually thought were good
>but you get to go into a painting!
Brainlet opinion

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>le vax face

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>>but you get to go into a painting!
I remember that quest. It was awful. Do people actually praise that shit?

>no spears

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Pure SOVL

Yes. Generally it seems people that like Oblivion praise the shallow quests as long as they have a gimmick, like the painting one or the one where you go to that island and get trapped there and have to kill those guys to get out. Rarely you see love for the stuff that actually deserves it.

Cope. Not a single tes game did side quests better.

>>but you get to go into a painting!
>Brainlet opinion
user, that's not an opinion, it's a fact. You actually do go into the painting. Whether it's any good or not would be subjective.

Contrarian retard moment

buzzword buzzword

still has better quests than skyrim

Oblivion is the best ES game and morrowind is highly overrated.
Oblivion had interesting stories via the guilds(except fighters), a pure kino expansion, what's likely the best quest from ANY game "Whodunit", and a start studded cast of professional voice actors.
Morrowind had freedom to absolutely break the game. But the stories are dog-water ultra garbage tier. Anyone who says the quests and stories in morrowind are good is lying to themselves.
Skyrim combines the worst of both and is only relevant because it's incredibly modable.

Skyrim really should have made unarmed have power attack techniques even if you couldn't level it like an actual skill
I'm just sad that they just killed power attacks having their own unique abilities

thread ruined

Morrowind's were better. Oblivion had a few that were more complex than some of Morrowind's best, but for consistency Morrowind beats it. Morrowind's had a much better general design surrounding them too with the lack of hand holding and other things. Oblivion also has much shittier writing and the bad voice acting which hurts your engagement. I remember the Oblivion Mages Guild especially was really poorly voice acted, every time there was some emotional or shocking moment the NPCs sounded like they were about to fall asleep or they forgot about it by the next line of dialogue. Now the Morrowind Mages Guild wasn't exciting either, but it wasn't supposed to be, the guilds weren't telling exciting stories and people that say they're "boring" just want a bunch of obvious, linear, cinematic trash thrown at them to keep their low iq brains entertained.

Morrowind side quests were dull and boring. Only the main quest was good.

I don't agree with Oblivion being the best tes because I started with Morrowind and have a soft spot for it but I agree with the rest you said. Morrowind side quests were super primitive compared to Oblivion but the fact that there was no quest markers and some dungeons being kino is fooling people into thinking otherwise.

>dull
They were being realistic with them. You don't travel into someone's dream and fight minotaurs to free him, because that's stupid and has nothing to do with the setting or the people. You escort a drug mule slave with moon sugar in her stomach, because that's what the people of the world would do. You just want to be entertained by gimmicks, I want to be immersed into another world.

I want to replay oblivion but it's hard to mod. It's also hard to make an attractive female as your character

Ajira's entire questline to become an Apprentice in the Mages Guild is better done and more investing than pretty much every sidequest in Oblivion
Who gives a fuck about Ahnassi, let me romance Ajira instead TODD

If you're gonna try to make the point that Morrowind's quests are great, maybe don't use an escort quest as an example

>they were good because they were boring
What a stupid ass take. We're in a goddamn fantasy game and there are sidequests that deal with GODS, and you drop "Oh, morrowind was realistic".

Why not? Yeah the AI sucks unless you use OpenMW, but the slave dying is a valid path through the quest, as you can then take the moon sugar from her stomach and deliver that instead. Compare this to the essential escorts in Oblivion, where them dying isn't even possible, because the game has a linear story and you're going to sit there and fucking watch it like a good boy.

MSQ: Morrowind > Skyrim > Oblivion
Side quests/guild quests: Oblivion > Skyrim>=Morrowind
Skills: Morrowind > Oblivion >Skyrim

Side quests? Ah yes, my favorite part of Skyrim, those Draugr ruins never gets old! I heard they were handpicked crafted million endings a bagillion planets fishing minigame!

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