Enemy AI can employ proper group tactics and uses coordinated attacks

>enemy AI can employ proper group tactics and uses coordinated attacks

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name 3 games

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mhr's great izuchi performs an attack where two seperate underlings aid him, but it's heavily scripted and inflexible. mhtri great jaggi changes up little jaggi behavior into crazy ADHD children.
but those arent proper examples i guess

Quick before the western shotascatfags arrive

Kemololi and kemoshota... cute!

>enemy design is terrifying

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Shadows of Mordor?

it'll be a while before we get a thread that good again.

Cute and fuzzy

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