How many hours of gameplay is needed to play a game in order to have a valid opinion? Especially in multiplayer games
How many hours of gameplay is needed to play a game in order to have a valid opinion? Especially in multiplayer games
I'd say 200
5 hours and 10 minutes
If you're being honest 0. Think about it, you review every game before you even consider purchasing it. Plus 90% of games fit into a near perfect genre mold
Define a valid opinion. What kind of dumb ass question is this? I bet you're the kind of user who watches those 7 hours ""analysis"" videos and thinks they're actually saying something meaningful
Ch-Champa-Sama... Your clothes...
0. Enough information on products exist for you to make informed decisions on whether a product is good or not.
fucking ugly cat lmaoooo
Depends on the game, but I generally say if I haven't seen the meat of the game by hour 6 it's not worth playing, and I will say so.
Games like old EVE though, you'd learn new things even hundreds of hours in, but you'd still be able to experience the basic nature of the game right from the start. Nowadays there's hours and hours and days and days of timegating before you get to anything, so I think you need like 50 hours before you get to even experience the game. It's shit because of that. Lost Ark is like 40 hours of a dogshit story, even skipping past all of it, then a good month of just grinding out the boring ass daily/weekly content to get up to the content that isn't blasted through.
1-1.5 hours. As long as you go in with an open mind and aren't biased against the game to begin with, the said timeframe is enough to analyze the mechanics of the game and form an opinion of it.
>It gets good 5 hours in.
Yeah, no. I don't have 5 hours to waste on a shit game that gets better, especially when there are a hundred other games out there that are fun to play from the beginning.
Stronger than Hit btw.
is eve worth playing in this day and age? i heard you can learn some pretty good excel sheets from it
I'd say 100-200 hours. That's more than enough time to fully experience everything most games have to offer, and no one can say you didn't give it a chance.
None. If you're a new player, then you are entitled to your opinion on the new player experience. You probably shouldn't talk about "the meta" at that point, but you can definitely talk about what you like or don't like coming into it.
depends on the game, like in dbd you have to have atleast 1000
I don't think hours spent matters. How much of the game you experience matters and hour spent is a shitty way of tracking that. If I play a multiplayer game and never get to the top 10% or whatever arbitrary skill bracket the game is actually balanced around by the devs, then my opinion on the game, or it's balancing at least, barely matters. Same for a single player game, if I don't complete the main content of the game, I can't really have an opinion on it, can I? If you don't like the core gameplay, then the genre/niche the game fills isn't for you or the game is flat out shit
BEERUS SAMA....
Is dis fat nigga a good cat to have if I'm allergic
Before 2 hours are up so you can choose whether or not to refund a game.
Finish it unless it's literally unplayable. Then you can have a valid opinion.
>how many hours
Irrelevant metric, the whole,
>"It gets good X hrs in!!!"
is complete bullshit. The facts are simple if the game doesn't grab you to keep you playing it was shit, and hours played has nothing to do with it.
It depends on how frontloaded the gameplay is. Something like Monster Hunter where you get all your moves right off the bat, you can decide if you like it pretty quick.