How was I supposed to know you could enter the paintings?
How was I supposed to know you could enter the paintings?
anyone else feel like that image looks like a bobomb covering his mouth with a mitten?
you go near them and they ripple giving you a very clear reason to interact with them, the game is quite intuitive like that
They ripple like water when bumped
you read the manual
WTF CAN YOU REALLY ENTER THE PAINTINGS!?
Entering the paintings
The paintings were easy, but how were you supposed to find the secret slide?
Possibility to enter
Because when you start the game, you're in front of a large castle. This castle has a door, which is the only way inside. You will eventually enter the castle.
Once inside the castle, there are multiple doors. The only star door that is accessible is the door to Bob-Omb Battlefield. You will eventually enter this door.
When you enter this door, you will be directly facing a painting. This painting is the only way to access the next area. There are no other points of interest in the room, besides signs and toads. You will, inevitably, enter the painting, and thus forever know what paintings do in Super Mario 64.
I went into the room, saw a bomb on a wall and I walked towards it with the intention of punching it. Turns out I teleported to another world!
Ability to enter the wall paintings
Bowser fucking says he hid them in the paintings can't you read?
It's a locked tun you unlock with stars, then you enter and there's nothing but windows so you jump on them
I always thought this game was simply being able to run around and view Peach's castle in 3D. Now I understand why people like this game
There's stairs leading up to it. When you get close it shimmers/moves doesn't it?
Why would I know to touch the painting?
Wasn’t there literally a sign or a toad or something that tells you to jump in them/that the paintings were portals?
why would you not mess with the only thing in the room which is prominently placed in the middle and has stairs leading up to it
How were you supposed to know about the teleport spots?
How were you supposed to know swimming back up makes the eel come out?
How were you supposed to know to ground pound the top of Tiny Island?
How were you supposed to know that Mario takes extra damage without his hat?
How were you supposed to know that punching the butterflies turns them into 1ups and bombs?
How were you supposed to know that resurfacing in water gives you all your health back?
How were you supposed to know about the 120 star penguin race?
How were you supposed to know about the owl?
How were you supposed to know how to direct the snowman's body?
How were you supposed to know that Dorrie wouldn't actually eat you?
How were you supposed to know that the middle painting in the Tiny Huge Island room doesn't lead anywhere?
How were you supposed to know that falling out of bounds in Wing Mario Over the Rainbow would send you back to the castle grounds?
How were you supposed to know that Big Boo's Haunt and MIPS only appear at certain points during the game?
How were you supposed to know that ground pounding and sliding prevents fall damage?
You weren’t, it’s a shit game boomers overrated in their retardation and the worst mainline Mario game by a massive margin.
You would have to be really dead to miss it. As in you aren't alive if you can't control mario and run and jump and stuff. Earlier in the game, the trees in the front of the castle, the water, and sloped terrain helps you figure out the controls and how Mario is literally this near indestructible man that can run and jump super high once he gets going.
It didn't need any hand holding. The hand holding was done through the spirit, which couldn't be seen, only felt.
>he didn't politely ask the painting if he could enter
No wonder you're stuck on Any Forums with the rest of us.
Someone post the Mario 64 iceberg and the Freemason pasta. I need to be blackpilled on Nintendo games again and remind myself the truth about N64 games