Blizzard

>blizzard
>diablo franchise
oh NONONONONONONONONONO

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$24 million with 10 million (give or take) players is not that great for mobile standards.
A bunch of gachas blow that shit out of the water.

shut up

$5 of that was me :)

normies say they don't want this
but they pay for it.

they deserve the million phone games coming their way.

>i-it's the Korean shit eaters than make this shit successful!

How disappointing that people will blow so much money on a incomplete game.

>make a good game
>it sells well
Wow... who could have seen this coming

>43% of that was America
Zoomers ruin everything, as always. Genshin really buckbroke Americans finally.
Can you imagine this happening even 10 years ago? It would not have.

indeed. But these blizzardrones will tell you that it is good. That's like Taylor Swift bragging about making 1 million dollars after 1 week of onlyfan.

You're fucking Delusional, capital D.
This game is a GOLD MINE.
It will unironically save Blizzard, and other companies will copy the business model.

>But they didn't invent it!
It doesn't matter. I know what I said.
Other companies will look at Diablo Immortal as a tale of absolute success.

Get fucking ready for Crests in every game

how much did it take to make?

All they had to do was not install the game.
I didn't, that's how I avoided getting hooked on it. It really is that simple.

I found which 2 countries that are killing video games

gamers deserve everything bad that happens to them honestly, they're nothing but brainless consumers

Blizz just pulled a League of Legends.
And that's exactly how it's gonna end.

I know you're baiting, but just for comparison sake, it didn't even come close to Diablo 3.
D3 sold 3.5m copies day 1, at $60 that's $210m on release alone.
As much as retards will doom and gloom over Immortal, it really didn't do as well as people think it did.

blizzsisters.... we won!

>2 weeks after launch
>only 24$ mil
HAHAHAHAHAHAHAHAHA
And considering it's some ironically hated FOTM mobile shovelware, it's a total flop

RAIDBROS?? ARE YOU OK??

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>Get fucking ready for Crests in every AAA game
ftfy
investors and suits dont touch indie or AA.
not lucrative enough.
yet.

>43% USA
mutt sisters...? I thought we were based?

>US
>half of it
You guys have a lot of explaining to do after constantly saying that this was a chink bait.

>raid shadow legends
>much older than immortal
ngmi blizznig.

People are still playing Pokemon Go?

these articles are under comission by blizzard.
it couldn't cater to korean market that much and korea/china are big spenders on mobile gaming.

Nigger that's insane for a mobile game, are you fucking retarded?

fr I’d fuck that cat

Genshin changed everything. It conditioned the soys to pay for pixels.

>chink bait
>1 patch behind global
>twitted about taiwan strong
it's gonna flop so hard if it's not banned in China LMAO

This is what normalization is in action. You introduce your new scheme, ride the hate wave, keep doing it and eventually they eat it up as normal.

Remember when horse armour was specifically derided for being "paying money for something that does nothing" as people realised it conferred no benefits to your horse like survivability? Well here we are, 16 years later and the most common shit you hear now about p2w mtx is "Well I wouldn't mind if it was just cosmetic shit".

Normalization

>be an activision executive that hates videogames
>see these numbers

Why would Blizzard ever release a non p2w game again?

>as people realised it conferred no benefits to your horse like survivability?
but it did, the armored horses have more health

>it's gonna flop so hard if it's not banned in China LMAO
69% of the profits are in 2 countries alone. This counts nothing of Europe entirely. The game is making nothing of value in China and being banned there would change nothing.

>blizzdrones playing games other than blizz products
nice theory you have there

>implying only "Blizzdrones" are playing this
retard

This is a rerun of Blizzard's infamous
>sacrificing long-term profits for short-term profits
strategy they keep doing. The playerbase is dwindling and soon it'll be a whale only game but there's no real anchor factor that other gacha's game have (waifus) so once the F2P noobs run out and whales are going against whales and they don't get easy wins they'll slowly die off because PvE is a fucking joke.

>Why would Blizzard ever release a non p2w game again?
They won't. Within 4 days of launch Blizzard posted a job listing looking for someone to manage a cash shop for Diablo 4.