Why don't we see gpt3 or any kind of natural language processing in video games aside from stuff like text adventures...

why don't we see gpt3 or any kind of natural language processing in video games aside from stuff like text adventures? felt like there was a ton of excitement over npcs with true autonomy then no one talked about it ever again.

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There are a few potential reasons for this:

1) The technology isn't there yet. GPT3 is still in its early stages, and it's possible that the natural language processing needed for realistic NPCs in video games just isn't advanced enough yet.

2) It's too expensive. Implementing GPT3 or another natural language processing system into a video game would likely be quite costly, and many game developers may not be willing to invest the money necessary to do so.

3) It's not necessary. Many games already have NPCs that are fairly realistic and believable, and adding GPT3 or another natural language processing system might not add much to the experience.

4) It could be immersion-breaking. If NPCs in games were able to understand and respond to player input in a realistic way, it could potentially break the immersion of the game for some players.

>If NPCs in games were able to understand and respond to player input in a realistic way, it could potentially break the immersion of the game for some players.
please explain

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>tfw born too soon to live a world where giga advanced AI churn out multiple AAAA games daily

same reason you dont see realistic water in 2022: too much processing power is required to do it, and seriously who gives a fuck just get some intern to write a small script. we're making product here, roi is important.

It's basically impossible to actually generate useful and realistic speech reliably and dynamically. Before too long we'll start to see it being used to generate random chatter between NPCs or meaningless filler dialogue when you ask for [Rumors?] etc, but it's got a really long way to go before you can just enable full conversations with player input.
Since the AI doesn't actually understand what the text it's generating means it will never manage to keep facts straight and consistent, or tie the speech into actions, so you get situations like trying to ask a shopkeeper what he's got for sale and he can list off a perfectly natural sounding list of wares and prices, but then you actually go to buy something and it's completely different, or you can ask an NPC to follow you somewhere, they'll agree happily and tell you to lead the way, and then just go back to wandering randomly.

While normally this would be a really cool state of things I'd absolutely miss everything surrounding videogames. I could have muh cool dream vidya or all those cool sequels to games that never received any it would be impossible to talk about those games because they were made just for (You), and it kinda feels like a bummer. No more arguing about dumb shit, no more craving for features and stuff, no more discussions about strategies, no more awkward conventions, no more shitposting about 'em, the vidya is already there and custom-tailored and essentially ideal. The only games one could feasibly talk about are multiplayer ones. It would on a practical level be better but fuck if I wouldn't miss all the stuff about it.

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obviously there would still be ways to share games, people enjoy shared experiences too much to abandon that
realistically it would probably end up like, whatever popular eceleb streamer would generate a game and his fans would all play it and talk about it
and even that would only be way off in the distant future, a much more immediate version would be selling some kind of framework game and then the AI can assemble content for it based on your preferences, like custom Icewind Dale campaigns on command.

That thing has no soul, it got the structure right but not the content itself

>no soul
Most people have no soual, so what?

I assume user means that players who choose not to play along with the game's setting would end up with constant 4th-wall breaking.

I'd still love it, playing just Skyrim VR with speech recognition was already getting my jimmies hard for holodeck gaming

It's unpredictable and uncontrollable. Even micro$hit and open ai for the last 2 years weren't able to make it stop randomly fucking everything in sight at the slightest suggestion or going on nonsensical tangents that completley take over the narrative.

Not to mention that once you generate the text you need to interpret it to have the NPC do what they said they would do (and have a process that will let the NPC do literally anything)

And for the sake of game balance, even if you deal with the first two, these models are very "agreeable'. If you suggest enough times in a promot that 1m gold is a fair reward for killing 5 rats it will act as if it was.

If you can't tell that greentext was written by a machine then you also don't have a soul

The only thing I understand about your post is text adventures. The reason is because they can be too specific, like apple autocorrect and not understand some words, leading to games being too hard for children and most people. So they went to clicking text with mouse to view all exhausted dialogue options, most just being interesting and since they began to voice act them, this also limited it even further. They could possibly combine the two, that could be helpful.

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gpt-Any Forums is a psyop made to sow even more paranoia and distrust amongst Any Forums and Any Forums-adjacent users. It does not actually exist, the goal was to simply spread FUD about advanced bots posting to Any Forums and further disrupt and 'hack' the usual discourse to reduce cohesion and trust.
The real bots are not made or operated by the public sector and use methods and models that won't be developed by the public sector for at least another 3-5 years.

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it's one thing to have a bot that serves up human-like writing/dialogue, it's quite another to then have gameplay consequences result from that.

Because it sucks
It doesn't feel natural like a human

Why does the AI keep writing greentexts about work?

Personally I think you'll need some limited degree of it for bots which would be truly necessary to get multiplayer horror games that are actually scary.