ITT: Series that would fit right in Vaas' definition of insanity

ITT: Series that would fit right in Vaas' definition of insanity.

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Far Cry

If going by yearly re-releases
>Call of Duty
>Battlefield
>FIFA
>Madden
If going by gameplay a lot of them could apply, ranging from Minecraft to arena shooters
fpbp

Metal gear

Definition of insanity is doing the same shit expecting things to change. I don't think EA expect things to change with those games, they're content taking in money from the idiots who buy it annually.

Gacha then.

Literally any Ubisoft series.

dark souls

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>League of legends
>Counter strike

blew my mind when i realized Nacho and Vaas are played by the same actor

Every FromSoft game since Dark Souls.
They all expect the same level of breakthrough and subcultural phenomenon they achieved by going against the industry standards by literally repeating the same standards and becoming formulaic.

Bloodborne series including Elden Ring.

Real Life

i know i'm not following the thread's theme in the truest sense but
>quake champions
>paladins
>overwatch
literally just not enough variables in the physics system or moment-to-moment combat or map pool to create any special nuanced experience past 500 hours or so
meanwhile tf2 is eternal for doing all those things proper

Work all week Drink at the weekends with people you know repeat for 60+ years die

Nacho is kino

well that's not true

ubisoft made Far Cry 3, and it printed a shitload of money. So now they're doing the same thing over and over again hoping for the same result.

the game

Path of exile

It's not his, it's Einstein's, and it's a retarded definition anyway.

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Which one