N64 emulation is getting a ray-tracing plugin that isn't just screen-spaced

N64 emulation is getting a ray-tracing plugin that isn't just screen-spaced.
twitter.com/dariosamo/status/1532736513183731713

Attached: 1655421606300.jpg (1080x1232, 307.57K)

Even Nintendo 64 games are getting ray tracing. Ray tracing is the inevitable future, even for retro games.

Soulless unreal-tier shit. OoT in particular was specifically designed with a cinematic frame rate in mind.

That looks kinda pretty... Oh uh I mean, SOULLESS!!!!!!!

Attached: raytraced64.webm (854x480, 2.7M)

@FBI
@NintendoOfAmerica
NINTENDO SUE THIS MAN

so, they're gonna need to modify every game for this to work or is it some magic bullshit that works with every game?

>A very interesting side effect of this project has been researching a method to interpolate the rendering commands sent by an N64 game without actually modifying the game at all.

Isn't that something we don't really want tho

manual

OOT in 60 fps is seriously nauseating